Re: Speedster Concept and Creation Question
Howdy!
I would like to think everyone for thier suggestions! Though I still need some help and want to bounce ideas off the group since you guys are far more experienced in Champions that I am.
I spoke to the player and learned the following:
A) 1 dose of the alien drug makes him radioactive and has no other major side effects. Also each dose lasts about an hour.
If he doubles the dose, he gains addition speed and strength and becomes "rage like focused" on the reason he doubled dosed.
C) The third dose also increases his speed and strength again and starts to kill him.
D) Anyone else who takes the alien drug also gains the abilities.
Here is what I have come up with:
Since the basic dose doesn't have any real side effects I decided to purchase the initial abilities as OHID. I think "Idependant" would be an appropiate disads as well since he has just the one large metorite of the drug.
Since taking the drug makes him radioactive I used Radium as a guide line and purchased Drain Con 1D6 with the disad of "Only when on Drug and not in containment suit" which I rated at -1.
Since I bought the majority of his speedster abilities (Entangle, Dodging Bullets, Dizzing Spin, I'll Take those Disarm and Hyper throwing) as Elemental control pool I am not sure if I should also apply the indepenant modifier to them since I cannot decide if the speedster tricks come from the speed or the creative ability of the user.
Now, we come to the boostable abilities of the drug. I have deteremiend that it should be done in two steps granting a bonus to speed and Strength. The first one should have the side effect of "Enradged" and the second one should be a damage. The question is, what would be the best way to build that?
Would two different AIDs to STR and SPD be a better way than a Partially limited power?
Thoughts? Questions?