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coupelefromage

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  1. Today I had to make the following announcement to my Players following the news that a new Player was entering my Game with a new Character... "It is not the policy of this GM or this Campaign to force Players to eliminate Lameness from their Characters. If that were the case, I would have administered physical violence to some of you at the beginning of the Campaign. Lameness should not prevent a Character from being played, as long as the appropriate Rules Of Character Generation are observed. The proper penalty for Character Lameness has been, and will continue to be a hail of good-natured ridicule in direct proportion to the relative Lameness of said Character. I am confident that, in the natural course of events to come, a just and appropriate amount of ridicule shall be rendered to Thanos The Death Fairy..." - Don
  2. I discovered the Revised 5th Edition Rulebook lists Telescopic for a single sense as only costing 1 point instead of the 2 points it costs in the original 5th Edition Rulebook. Is this correct, or a typo? - Coupe' Le Fromage
  3. Re: Campaign: The Turakian Age BEHIND THE SCENES AT FEAR AND LOATHING IN THE TURAKIAN AGE It started off like a pretty normal encounter... Lomandra, Nagel (Rogar), Trogdor and Valdergast were heading east through Vestria toward Khirkovy, when they came across some unseasonable winter weather. The party located a good spot to set up a shelter, and Lomandra ordered Trogdor to go out and gather firewood. (She does that Order Trogdor Around stuff a lot.) After Trogdor was gone too long (even for him), Nagel volunteered to go out and find him. I was on the receiving end of some unusually bad luck with dice that night, so Nagel didn't notice the snare trap until he blundered into it and was hanging up in a net. While Nagel had no trouble reaching one of his Thona throwing knives, my bad luck with dice persisted for the next two Phases, and Nagel took almost a full Turn to get past the DEF of the net... Meanwhile, the rest of the party had their own problems. Someone was shooting arrows at Lomandra and Valdergast, so Valdergast responded in his usual fashion. He sent a magic fireball into the trees that the attacker was hiding behind... Lomandra, who was a Druid, not to mention an Elf, did not react well to this. Gary (Lomandra's Player) had to roll for the Enraged that Valdergast had just activated. I was sitting next to Gary, so I got to see the dice as he rolled them. He rolled 4. This was not good. Gary announced his intention for Lomandra to attack Valdergast, and the GM told him that he would receive a Bonus, since NO ONE expected this Catholic School Girl of an Elf to actually attack him. Gary then announced Lomandra was making a Called Shot to the Vitals... Actually, Gary said Lomandra was making a Called Shot to the BALLS, but the GM decided that meant Vitals... The Modifiers were tallied, and Gary rolled the dice, scoring a solid hit. In my imagination, the sound effect which accompanied the scene was like the beginning of a game of pool... There was a resounding CLACK!! as Lomandra's staff struck Valdergast's groin, followed by the not quite as loud sounds of Clack! Clack! Clack! Clack! Clack! as his huevos bounced off his ribcage and each other several times on their way up to his brain. One thought came to my mind... OW! Gary rolled the dice for damage, the GM took the various Modifiers into account, then informed Jason (Valdergast's Player) that 4 BODY and 19 STUN got through his defenses. Jason announced that Valdergast was definitely Stunned, and that his STUN was down to 4. OW! OW! I also knew from previous conversations to each other about our Characters that Jason had not spent any points to raise Valdergast's BODY, so Lomandra's shot was 1 BODY short of an Impairing Wound. (I know... It's actually 2 BODY short, but the Vitals takes 2x BODY, so Gary only had to ROLL 1 more...) OW! OW! OW! Everyone at the table grimaced in sympathy pain for Valdergast's predicament (the same way every guy in the theater did when I went to see Baby's Day Out), and it was almost an act of mercy when Lomandra's follow-up blow brought her staff crashing across Valdergast's ribs, relieving him of consciousness, as well as the blinding, searing, throbbing pain that was the sum total of his perception of existence at that moment... Lomandra said something Elvishly snooty to Valdergast about "Learning His Lesson" before she departed to find out what happened to Trogdor. Lomandra eventually found Trogdor (he had been under a magic Mind Control spell cast by one of the people who were attacking us), but she had left Valdergast alone and unconscious in a hostile environment... While this was happening, Nagel FINALLY managed to free himself from the net trap, and spotted someone else moving through the trees TOWARD his companions. He followed the stranger, who found the unconscious Valdergast and was about cut the fire wizard up into shish kabob. Nagel was able to successfully intervene, but the feline-humanoid assassin escaped. Valdergast came to, and his only response to Nagel's inquiries about his condition was, "WHERE’S… THE DRUID…?" There was an Out Of Character comment about whether or not Nagel would be allowed to ask Valdergast if he'd been breathing helium, but the GM told us that no one in the Turakian Age knew what helium was... At this point, my prediction for the future is that someday, the ruthless fire wizard Valdergast Arcanus will be the first one in line to give up his soul in exchange for the flaming power of the Shining Crown Of Krim, and he will do so as a direct result of his experiences with Lomandra...
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