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tenebre

HERO Member
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Posts posted by tenebre

  1. stemming from a conversation I set out to try to make a WWII flamethrower.

     

    However, I am really lost on this one..

     

    I am guessing it needs to be a line-RKA- with fire effect with charges. But i am not sure how to represent the liquid that sticks to things from the spray and the extreme combustibility of the backpack.

     

    ideas?

  2. Anyone have resources for WWII era Hero 6E stuff?

    I am looking for vehicle, weapons, stats etc

     

    I have plenty of resources i can convert from but was curious what was already out there

  3. I have 2 questions:

     

    Can Stats be bought within an Elemental Control?

    in other buy your speed as an EC so it costs 1/2 the cost then take a disad on that EC to make it even less.

     

    I have player that states the books says you can. I rules this as a big now way, but I wanted your take on it.

     

    Second,

    We are in a super-heroic campaign where Super Heros are companplace. I only let someone take OIHI when they needed to make a roll to change to their powered version of themself. Also it must be on one character sheet.

     

    My player has 3 character sheets with 3 full point value characters. 2 of them took the OIHI disad on every single power. i stated that this was a multi-foprm character and not suitable for OIHI.

     

    What is the correct useage for OIHI?

  4. Originally posted by Derek Hiemforth

    It's not impossible. You just have to set up the ground rules of a specific campaign to make it possible if you wish.

     

    I meant that in a good way.

     

    It is impossible in the sense even with a 100d6 killing attack.

     

    you could have some god that had 2000 body.

     

    thats all i meant by impossible.

     

    I always hated running a module to see the infamous save or die.

  5. well the reason i like hero is it IS impossible to have such a power.

     

    i mean Dr. DEstroyer should be ALOT hard to make drop dead than joe schmoe.

     

    you chould take a KA with NND (con save)

    make it like 100d6

     

    of course its expensive but you are asking for a power that only a GOD should possess anyway.

  6. Re: Coolness

     

    Originally posted by Boll Weevil

    Great website. I would be interested in reading one of your newspapers. My address is in my profile.

     

    I cant see your emial in the profile. It will let me send but i cant add atachments since i dont see the actual email

  7. The guy that hsots it is really cool.

     

    I jsut put in the data. dont want to take credit for what isnt mine.

     

    I really wish i would put up the weekly newspapers since they fill in the background stories.

     

    working on drawing the adventures also.

    I dont really want to post the NPCs sheets cuz the characters will knwo what they are up against :-)

     

    but i am working on filling out more info.

  8. Re: Old Hero System books.

     

    Originally posted by Herolover

    I have been going over my rather larger HERO system collection and looking at the books that I have yet to pick up and I was wondering a couple of things.

     

    1) Is anyone else collecting everything HERO?

    /B]

    Yep me too!!!! missing only 7 books from the web page that lists every product made for hero rules.. i got the superworld stuff with hero conversion etc. An di jsut got my oringal espionage box also steve! haha

    Wings i have which is actually cool

    2) I notice a couple of the books I am lacking are actually dual products put out by ICE. They apparently have stats for rolemaster and for Fantasy Hero. Specifically I am missing the Mythic age books such as Mythic Egypt, Mythic Greece, etc. I am wondering if anyone has these what they think of them. Are they worth picking up? How hard or easy would it be to convert them to 5e?

    /B]

    the only ones i dont have are mythic greece and mythic egypt. So dunno. i jsut get them to have them .. i dont think i wil ever be abel to sue them

    3) There are a lot of ICE "Shadow World" products. Are they worth the time and effort picking up?

    /B]

    I have the box set and all but 3 of the expansions for it that have hero rules in them. Really cool stuff. most of it is jsut reading and supplemental information for a world setting. interesting world too. i woudl get one and see if you liek the world before splurging

     

    Adventurers club does only have 27 issues

    http://rhinobunny.com/derek/champions/herogameslist.html

    thats the site i was talking about

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