Re: Champs Worldwide: Whaddya want?
what i would really like to see out of this and future releases, are characters built on the base 350pts with higher powered and lower powered options, similar to Doctor Destroyer from the old Classic Enemies...
also, keep in mind that not every group plays high powered campaigns...our group rarely exceeds 250pts when starting a campaign and mor often plays at 200pts...we've been with Champions and the Hero System since its inception and we have learned what works and what doesn't...
another thing...try not to over-complicate when building characters/vehicle/etc...in the old days, it wasn't necessary to sell off an jet plane's "running"...it simply didn't have it...
also, keep in mind that the characters you publish are likely to be dropped into an existing campaign that may or may not be fully in the Champions Universe...some generalities would be nice...