Jump to content

jdrakeh

HERO Member
  • Posts

    19
  • Joined

  • Last visited

Posts posted by jdrakeh

  1. As I've mentioned previously, I've come into a lot of Hero 4e books (and one 5e book). Currently I own, or am awaiting the arrival of:

     

    Hero 4e core (×2)

    Cyber Hero

    Fantasy Hero 

    Fantasy Hero Companion

    Fantasy Hero Companion II

    Hero System Bestiary

    Horror Hero

    Ninja Hero

    Pulp Hero

     

    What other 4e books or 5e books are must haves? I'm considering picking up Star Hero for the sake of being complete (it's my least favorite genre book, really) and, possibly, Tuala Morn. What else should I take a look at?

     

     

  2. How doable is this? I'm only passingly familiar with Hero 5e (I haven't played it since shortly after it released) and just acquired several 4e books (the core Hero System book, Fantasy Hero, Horror Hero, and Ninja Hero). I picked up Pulp Hero last month for $4 at a fire sale an FLGS was having.

     

    So, can I use the mechanical bits from Pulp Hero with the 4e core? If so, I assume some work will be required. What exactly will I need to convert/rework?

  3. Re: Tell me about Fantasy Hero 1st edition (the self-contained one).

     

    If you happen to have the Spell Book and Magic Items book coming' date=' they both include the errata page that was also in later printings of the original book. Both of those books also import some additional rules from Champions, though neither of them makes any use of those additional rules.[/quote']

     

    I skipped Magic Items for the time being, but do have the Spell Book on the way, along with a copy of the Hero Bestiary (3rd Edition). Am I missing out on anything spectacularly important by not getting Magic Items? That is, can I make my own magic items with the rules located in the core book? The reason I skipped picking up Magic Items was because I tend to like "magic poor" settings (at least in terms of the number of magic items floating around).

  4. Re: Tell me about Fantasy Hero 1st edition (the self-contained one).

     

    They were all similar' date=' but distinct and not completely cross-compatible.[/quote']

     

    Animals and "monsters" were built including abilities unique to them, not normally available to PCs. Overall a less flexible system than what HERO gamers today are used to.

     

    I also ordered the Hero System Bestiary for 3rd edition Hero with the understanding that it was largely compatible with the first edition/printing of Fantasy Hero. Is that correct?

  5. Re: Tell me about Fantasy Hero 1st edition (the self-contained one).

     

    Any Edition of FH could rock someone's socks off if they are coming from a d20 game.

     

    Well, I'm coming into it from Holmes BD&D (circa 1977), not a d20 version of D&D. :)

     

    Though there's still more than a little work required to run the game.

     

    That doesn't bother me. I've had some experience with 2nd and 4th edition of Champions/Hero, as well as years worth of experience with other generic systems, which all required work to build a setting/campaign.

     

    I don't remember there being any spells written up (besides the Sample Characters).

     

    I haven't received the books yet, so I can't say they're in the core book or not - but I did order The Spell Book supplement which, I assume, has spells in it. ;)

  6. Re: Tell me about Fantasy Hero 1st edition (the self-contained one).

     

    Heh, the OP (I assume) posted the exact same thing on RPG.net, where it garnered a pretty good amount of attention, and folks waxed nostalgic about their old FH campaigns.

     

    http://forum.rpg.net/showthread.php?666268-Tell-me-about-Fantasy-Hero-1st-edition-%28the-self-contained-one%29

     

     

    Yep, that was me. I posted here because I thought that I might get more response from Hero system experts, as it were. :)

  7. I had a little bit of extra cash this month so, on an impulse, I bought a few first edition Fantasy Hero books (the self-contained game version). I had a friend who talked this game up like crazy back in the day and Noble Knight had the books marked down quite cheap on sale, so I took the plunge. What have I gotten myself into? Will this game rock my socks off? Is it a totally different play dynamic than D&D? Do wizards rule the roost, or are different character types more balanced (ala Champions)?

×
×
  • Create New...