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pbemguy

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Everything posted by pbemguy

  1. Looked again. Maybe a little square is 4 feet.
  2. Wow. I'm very impressed with the site. Thank you! Check out the fast food restaurant battle map! (below) Looks like maybe four squares make up a 2-meter hex. The key says a little square is 5 feet, but it looks like maybe a little square is more like 3 feet.
  3. I'm looking for modern floor plans--ideally ones that are already hex maps. Is there a good source for this? I know I can order some online. But what about free sources? I've looked a bit at Cartographer's Guild. Ideally, a black-and-white map with objects mapped in (like desks, machines, fridges, etc.). Blank floor plans aren't as useful. (I bet this has been asked a million times, and if so, please just direct me to the thread.)
  4. At first I ruled out this solution, but...maybe... It could work as a "house rule." If you pick up someone else's focus, you first figure the top speed (I guess the distance covered in one turn) and then work it backwards to figure out how far the borrower travels in one of their action phases. So a SPD 2 agent with 10" Flight jetpack moves 20" in a turn. A borrower with SPD 5 would only move 4" in each of his action phases. This is the same thing that Kraven Kor said, but I wanted to work it through again for my own understanding. I like it! PS: It would affect move throughs and stuff. Although you could allow a VELOCITY of 10" with a distance covered of only 4"... Or you could do the move throughs at 4", and chalk it up to the higher-speed character not having enough time to reach full momentum (he moves through someone in phase 3, then again in phase 5--essentially two seconds later). This is actually making combat more interesting, IMO!
  5. I like the vehicle idea. The idea that a higher SPD is needed to properly control the jetpack almost works for me, but I imagine situations where the a character borrows a jetpack to fly in a straight line. I asked the question because it comes up a lot in my game. Imagine a criminal agency, 10" Flight jetpack, an agent flees. A non-flying PC grabs a fallen agent's jetpack to give chase. In the rules, a higher SPD character could overtake the enemy agent with the exact same model of jetpack. But it would make more sense if the slower-SPD agent could maintain a distance between them. So the vehicle rule fits this much better for me!
  6. Let's say I have a jetpack (focus). Let's say it's for 10" Flight. Is the top speed different depending on who is operating it? (Say, a SPD 2 person versus a Spd 5.) I think it's different top speeds for 4th and 5th edition, but I'm not that good with 6th yet.
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