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mancerbear

HERO Member
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About mancerbear

  • Birthday 03/03/1966

Profile Information

  • Biography
    Artist, illustrator, and game designer. Owner of ninja Cow Studio.
  • Occupation
    Illustration Artist

mancerbear's Achievements

  1. Re: MancerBear's Art Den Thanks very much, Robo
  2. Re: MancerBear's Art Den Hey Legatus, I just noticed the Animated Style New Watch (after recieving your pvt). I think they came out ok, considering the retraints of the prgram itself. Aquanaut looks great, as does Mindblaze. Thanks
  3. Re: MancerBear's Art Den Great work there Corven Ren. I think Gravity Girl came out best. Bubba, I don't have a Ninja Cow website... yet. I hope to have one very soon though. Legatus, whenever you're ready mate
  4. Re: MancerBear's Art Den That's not bad at all Legatus. Thanks I've had a look at that little program, and really couldn't get my head around it. Is there any chance you might give the other members of the Watch a go?
  5. Re: MancerBear's Art Den Admittedly Legatus, I'm not as happy with her right hand as I could be, but apart from that I think she come out okay. Cheers,
  6. Re: MancerBear's Art Den You're very welcome Tribal. Here's another member of the Young Impossibles, Gravity Girl. The second child of the Mr Impossible and Gravity Woman, Gravity Girl is also twin sister to Tomorrow Girl. Gravity Girls powers are almost identicle to her mothers, that being the manipulation of localized gravity fields. Unlike her mother, Gravity Girl is also able to distort gravity at a sever angle around her, bending light and effectively rendering herself invisible. She is also able to fly, and create gravitic force objects. The Impossible Kids wear the same costumes their parents did, made form Psychomorphic Molecules invented Mr Impossible. As the second child, Gravity Girl wears the her mother's costume which bears the number 2. Cheers,
  7. Re: MancerBear's Art Den Thanks very much guys. The player loves him as well. Tribal, it really depends. If it's a pose I've not done before, or I'm having problems with, I'll use reference, otherwise I won't. Let me just say though, that there's nothing wrong with using reference material in your own work. It's how we all learn how to draw anyway. Something my highschool art teacher once told me really bears repeating. "If people shouldn't use reference, you might as well hide everyone in a cave when they're born and they can start by inventing the wheel themselves." A bit harsh, but I get what he's saying. All artists use reference, it's how you get things right, by looking at them in real life, by looking at how they appear in photgraphs, and by seeing how other artists draw the same thing. If we had to reinvent the wheel everytime we wanted to build a car, most of us would still be walking Hope that helps ya out.
  8. Re: MancerBear's Art Den Hi Guys, Here's the first drawing from the Young Impossibles. Inspired by Shinobi's Cricket, Bug Boy bounces through the streets of Federation City, meeting out justice, apprending criminals, and trying to find time to finish his homework. The pose I based off one of Spidey from Ultimates 3, #2, with a few changes as such. Cheers,
  9. Re: MancerBear's Art Den Hi Guys, I'd like to introduce the newest character in the New Watch. This is Polestar, who will be making his debut in my campaign this Sunday night. As you've probably guessed, he's a Green Lantern homage, though the Polestar Corp do not use any devices for their powers, but are actually imbued with them at thier origin. Enjoy,
  10. Re: MancerBear's Art Den Thanks very much guys, I'm glad you liked the art. Cheers,
  11. Re: MancerBear's Art Den Hi guys, Okay, here's a sneak preview of some of the art in Capes And Crooks #1, available HERE right now. Cheers,
  12. Re: MancerBear's Art Den Thanks Mike. I'd be really pleased if anyone who gets it would like to give me some feedback. Cheers,
  13. Re: MancerBear's Art Den To quote a certain cinematic super-villain: "It's finally ready!" Capes and Crooks! #1 is available now through Your Games Now. Issue #1 clocks in at 38 pages (including OGL) and retails for $5.95...but if you buy before January 15th, 2008, you can take advantage of Protocol Zero Productions' Atomic Coupon offer and receive 10% off your total purchase of PZP products! Look elsewhere in the Superlink forum for our special coupon code! Each exciting issue of Capes and Crooks! gives GMs and players new characters, vehicles, places to throw down and adventures for their M&m 2e campaigns, along with words from the authors, sneak previews of upcoming products from PZP, Ninja Cow and other Superlink publishers and more! Table of Contents: Introductions The Splash Page: 3 Opening Night: 4 Pinnacle City Chronicles: 5 SMASH-Ups: Planet of Blood: 8 WAR MACHINES: 9 Martian Vampires: 9 Martian War Machine (Vehicle): 10 FLIERS: 10 Martian Flier (Vehicle): 11 HUMAN VAMPIRES: 11 Human Vampires: 11 OPTIONS: 12 PLOT SEEDS: 12 WANTED: Macabre!: 14 Macabre: 17 The Good Fight: The Shield: 18 The Shield: 20 Fight Zone: Potter’s Field: 21 Areas of Interest: 21 Stone Gargoyles: 23 Stone Angels: 24 Plot Seeds: 24 Don McCoy: 25 Adventure - Bad Candy: 26 Summary: 26 Set Up: 26 Barking Up the Wrong Tree: 26 It’s A Bum Rap!: 27 Broken Toys: 27 Goblinized Children: 30 Welcome To My Nightmare: 30 Pumpkinhead: 31 Follow Up: 32 Review: The Sixth Seal: 34 Review: Rippers: 36 Capes and Crooks #1 is available NOW through the Your Games Now publishing Co-Op! Capes and Crooks! #1
  14. Re: To all the artists on the boards Hi Tribal, I too prefer the old fashioned style of inking, but I colour all my work on the computer. The tablet has really helped with that, and touching up inking mistakes too I use Photoshop, and then layers, normally one for the inks sitting on top of everything else and set to multiply, then under that, from the bottom up, I have the flats, the shadows, and the highlights. Above those, and somtimes above the inks, I have a few special effects layers. There are a heap of tutorials on the net to look out for, and they are really helpful. Good luck, and let us see your work Cheers
  15. Re: Champions the Comic Truely sucks that they're only available to residents of the US... ah well, we poor plebs from the rest of the world should be getting used to that by now.
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