I bought Hero Fifth Edition last year, but hadn't really done anything with it until a few days ago, when I thought I'd give the character creation rules a shot. Here's my second try at a character, Rurouni Kenshin. Comments and constructive criticism welcome. Oh, and, greetings!
Note: Having not seen the entire series of RK, I only gave him the techniques I was familiar with, thus he is missing at least two moves.
Rurouni Kenshin for Hero
Statted as seen by MadCatBob
Characteristic Cost
STR 15 5 points
DEX 24 42 points
CON 15 10 points
BODY 15 10 points
INT 16 6 points
EGO 18 16 points
PRE 25 15 points
COM 12 1 point
PD 6 4 points
ED 2 0 points
SPD 7 40 points
REC 5 0 points
END 30 0 points
STUN 29 0 points
OCV 8 0 points
DCV 8 0 points
---------------------------------------
Total Points = 149 points
Skill Cost
Acrobatics @ 16- 7
Breakfall @ 15- 5
Defense
Manuever I-IV 10
Fast Draw @ 17- 9
Professional Skill
(Assassin) @ 14- 5
Professional Skill
(Samurai) @ 15- 6
Riding @ 14- 3
Rapid Attack 5
Tactics @ 13- 5
Weapon Familiarity
(2-Handed Sword) 1
(3) 2pt. CSL(Katana) 6
(2) 3pt. CSL
(Japanese Kenjutsu) 6
(1) 8pt. CSL
Power
(Blade Catch) @ 13- 7
Knowledge(Hiten
Mitsurugi Ryu) @ 19- 10
Knowledge
(Bakumatsu) @ 14- 5
Knowledge(Edo) @ 12- 3
Knowledge
(Bakumatsu Figures)
@ 13- 3
--------------------------------------
Total Points = 96
Perks
None
Talents Cost
Combat Sense 15
Lightning Reflexes +4 6
-----------------------------------
Total Points = 21
Powers
Battojutsu
Hand Attack +3D6 (15 Active Points)
Hand Attack -1/2
OAF(Sword and Scabbard) -1
Requires Skill Roll(Fast Draw) -1/2
Limited Power(Sword must be sheathed.)-1/4
Real Points = 7
Battojutsu Soryusen
Hand Attack +2D6 (10 Active Points)
Hand Attack -1/2
Linked(Battojutsu) -1/2
OAF(Scabbard) -1
Real Points = 3
Battojutsu Kiryusen
Energy Blast 3D6 (15 Active Points) (Does only Physical Damage)
Reduced Penetration -1/4
Limited Range (4 inches) -1/4
OAF(Sword) -1
1 Charge(Recoverable) -1 1/4
Real Points = 4
Ryutsuisen
Hand Attack +4d6 (20 Active Points)
Hand Attack -1/2
OAF(Sword) -1
Real Points = 8
Doryusen
Energy Blast 4D6 (20 Active Points)
Reduced Penetration -1/4
Limited Range (3 inches) -1/4
OAF(Sword) -1
Real Points = 8
Blade Catch
Force Field 10PD (10 Active Points)
Limitation (Only Against Swords) -0
OIF(Hands) -1/2
Requires a Skill Roll(Blade Catch) -1/2
Limited Power(Lasts only for one enemy attack) -1/2
Limited Power(Cannot have anything in hands) -1/2
Real Points = 3 Points
Leaping
5 inches (5 Active Points)
Real Cost = 5 points
Missile Deflection(15 Active Points)
Real Cost = 15 Points
--------------------------------------------
Point Total = 53 Points
Disadvantages
Disadvantage Cost
DNPC(Kamiya Kaoru) 5
Distinctive Features
(Cross-shaped scar) 5
Psychological
Limitation (Code vs.Killing) 20
Reputation (Killer) 10
Rivalry(Hajime Saitou) 10
Social Limitation
(Hitokiri Battousai) 10
----------------------------------------------
Point Total = 60
Total Character Cost = 195 Points
Okay, I've changed some of the Characteristics to reflect your suggestions, but the skill roll numbers and costs are off until I recalculate them.