Re: Building a collapsing/recharging force field.
Shield Damage Absorbtion
15 BOD Characteristic (30 AP), OIF (-1/2 power armor and force shield array)
RP: 20
Shield Damage Reduction
3/3 DEF Force Field, Persistant(+1/2), 0 END (+1/2) (12 AP), OIF (-1/2 power armor and force shield array), Limited Power (-1/4 Only when Shield Damage Absorbtion is Not Depleted)
RP: 7
Shield Recharge
10d6 BOD Heal, 0 END (+1/2), Standard Effect (+0), (150 AP), OIF (-1/2 power armor and force shield array), Limited Power (-1 Only for Shield Damage Absorbtion), Extra Time (-1 1/4 Full Turn Post 12)
RP: 40
This models a shield that drops a small amount of damage off every attack, until it stops 15 BOD, after which it no longer reduces damage. The shield comes back after a round of not-getting-attacked.
The 150 AP Heal is going to red flag like crazy. If anyone can come up with a cheaper modeled heal, that'd be good.
Incidently, Limited Power values based on Linked in the FF (done this way so the FF turns off when out of BOD, since it wouldn't with a persistant Characteristic with Linked), and with "power losing half effect" on the heal, since I'll assume the character has about as much personal BOD as shield BOD. Exact values on those may vary.