Dear all,
yesterday, in Agreement with my players, we applied the following house rules to semplify and speed-up the game during the combat:
1) We have assumed an identical SPD for everyone (Players/Villains/etc). Anyway, as the SPD is the more expensive characteristic in terms of CP, we have assumed that the total amount of CP to build the character was 370 and not 400. Basically we decided that everybody has SPD 5 and has to put 30 CP by default in this characteristic... This should balance a bit the characters building.
2) All (player, enemies,) take their actions at every round following the DEX value order.
3) As everyone takes is actions every round, we fixed 1 free recovery after 6 rounds
We played 2 different combat situations and... basically it works... maybe we still haven't explored every combat details/situations but for the moment we didn't have any major issues... and most importat we had a lot fun!!!!
For the moment the only house rule still under monitoring and approval is the one related to the free recovery every six rounds... I still have to understand if it's too much or is ok.... I think we need a very long combat to verify this point.
Anyway, thanks for your suggestions.