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Bubbyman

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  1. Hey fellow hero gamers. I was wondering g if anyone had narrative or build ideas for DC superspeed ??? I know in the old dc heroes rules it allows you to deduct the value from the time it took to do tasks. But I was looking for something more hero system combat - centric
  2. Thank you guys. For all the help. I actually played a game at a con today that was strike force (first edition original concepts with recent rules. The love and flair of the game hasn't changed. Omg. I had all those books espionage danger international fantasy hero. This is a good life gentleman!!!!!!
  3. Greetings everyone. Hey have played ALOT of fourth edition Champions. Been out of the game for a while. I was wondering if anyone can give me any quick guidance to the new editions. Why are 6th editions characters speeds so low ??For alot of published characters (looking at you Batman.) The DEX arguments used to be 26 or 30. Now I see alot of published Dark knight detective interpretations in the 20 23 range. Is that because of the new edition rules or is it because the Nolan movies. ???
  4. Could you build a "sense fear phobia power based on telepathy" Then a variable power pool that could only be used with power/special effect derived from telepathy ??
  5. If it hasnt been said I would do Postcognition based on a forensic science roll
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