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Dreamthief

HERO Member
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Everything posted by Dreamthief

  1. So I guess the question is then how much longer until all of the Kickstarter people's requests have been fulfilled?
  2. I was wondering when this is actually going to come out on DriveThru or anywhere else for that matter for everyone outside the Kickstarter group? I missed the Kickstarter because I didn't know about it so I 'm not in that group.
  3. So if I went with that basic concept and house ruled everything else do you think it would still work?
  4. I posted this in another forum but I made a couple of errors in my explanation and wanted to get the players view as well. I am thinking about coming back to the Hero system and have a question. I know that OCV and DCV are used for pretty much everything. Characteristics like DEX and PRE can affect certain skills but for the most part OCV and DCV are king. With that said are most rolls basically one of those two characteristics combined with points, gained through skills, and basic modifiers? For example someone with 6 OCV and no modifiers would be able to hit any DCV below 17. If the defender however had an appropriate counter such as skill points in a melee attack vs a melee attack they could use those to lower that 17 to whatever number of points they had to spend? Also are all combat modifiers relating directly to characters themselves (excluding environmental modifiers) tied to combat skills.
  5. I am thinking about coming back to the Hero system and have a question. I know that OCV and DCV are used for pretty much everything. Skills like DEX and PRE can affect certain skills but for the most part OCV and DCV are king. With that said are most rolls basically one of those two stats combined with points, gained through skills, and basic modifiers? For example someone with 6 OCV and no modifiers would be able to hit any DCV below 17. If the defender however had an appropriate counter such as skill points in a melee attack vs a melee attack they could use those to lower that 17 to whatever number of points they had to spend? Also are all combat modifiers relating directly to characters themselves (excluding environmental modifiers) tied to combat skills.
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