DeleteThisAccount
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DeleteThisAccount reacted to CaptainCoulson in Aphorisms for a Superhero Universe
*Always* treat the villains like a friendly foe that you find amusing. It will often become true.
*Never* assume that the villains *are* a friendly foe, happy to amuse you. It is not always true.
(Because, lets be honest, the stakes are always suddenly lower for "comedic" storylines, despite how powerful and serious the same villain and same macguffin are in a "serious" storyline.)
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DeleteThisAccount reacted to CaptainCoulson in Jumper Conversion
Possibly require an Area Knowledge check each time he jumps somewhere that he can't see. Although, he might be allowed to take Area Knowledge: Places that I have memorised.
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DeleteThisAccount reacted to CaptainCoulson in Mecha
That's entirely fair. I was thinking more about the examples listed by OP, of the Hulkbuster armour (which seems to me like it is a standard suit of power armour with extra support and power systems) or the Jaegers (which require their pilots to move in exactly the way that they want their mech to move) rather than following the thread to the later Battletech dominant discussion.
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DeleteThisAccount reacted to CaptainCoulson in Mecha
I wouldn't have said that a mech is a vehicle. The point of the mech suit is that it simulates the human form in a battle but on a literal giant's scale. I'd think of it as more of a set of powers from a suit of power armour, Iron Man style, but with part of that power set being an always-on giant-size.
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DeleteThisAccount reacted to CaptainCoulson in God Battle! Slaneesh vs Loth!
Okay, that was surprisingly fair and thought out. I think I agree. Extremely close-fought battle but Lolth takes the win.
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DeleteThisAccount reacted to CaptainCoulson in Upcoming zombie game of mine
Please do, I look forward to reading it. Couple of things, though. First, if these are "returning" nongamers, are you sure they still aren't gamers now? They have returned for another game. Maybe not typically gamers, or very avid gamers but you so seem to have made them gamers.
Wouldn't staying alive *be* the motivation? Like, it is nice to have other drives and thinking about what motivates each character *other* than survival is probably a good thing, but I feel like the main motivations for not wanting to die are fear of dying, which is painful, and fear of death, which is permanent (probably, but maybe not, cause zombies).
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DeleteThisAccount reacted to CaptainCoulson in Western Hero 6th edition
Heck, not even the clearly extra-normal abilities. There are some things that pulp western heroes with officially perfectly normal but incredible prowess, like Brisco County Jr. up there, could do with a "trick-shot", or the lasso equivalent, or whatever, that I would still build in the powers section of the usual corebook, with my special effects being "I just get a lot of practise, thanks."
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DeleteThisAccount reacted to CaptainCoulson in Genre-crossover nightmares
On the basis of a new thread about the Clampetts:
Beverly Hillbillies' Cop - Axel Foley returns to Beverly Hills, only this time, it is for the family reunion of his new fiance, who turns out to be from a surprisingly wealthy family, and not a small town deep south family, like he'd thought... Or maybe he was right the first time after all!
(Naturally, Axel soon finds out that he's actually a long lost, but not so distant, cousin of the family. But then again, he also realises that the rest of them don't think that's problematic, so... neither does he!)
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DeleteThisAccount reacted to CaptainCoulson in Beverly Hillbillies
Maybe they were distant, poor-until-recently, long lost relatives of the Addams family?
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