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Libris

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Posts posted by Libris

  1. Re: Traveller Hero... an update from the authors

     

    More games should be minimal graphics books.

     

    I judge a book by its cover. I know you shouldn't but I do; not so much games books of existing lines were I know what to expect but new stuff. Changeling looks lovely, so does Monty Cooks World of Darkness, the D&D books, the new GURPS 4 edition, they are all very nice. A quick flick through them and I was sold.

     

    But...

    pdfs. I can't judge them by their cover, nor their graphics which I will only discover when I actually purchase it.

     

    The odd picture is fine, but on screen all I do is rapidly skim past it to the text. As far as I can see, all fancy illustrations do is bump up the cost to the publisher. A minimal graphics pdf would be cheaper (or more profitable). Then, if the decision is made to go to print, graphics could then be commissioned.

     

    I would say that in the real world beautifully illustrated books are a must where they have to compete with similar products vying for our attention. Pdfs, are different, it's the content that will bring people back not fancy pictures.

     

    Anyway, where is this minimal graphics Traveller thingy. It's been at least three days since anybody mentioned it! I need something to distract me from tinkering with airsoft guns.

  2. There I was all set to do a D20 campaign; either D&D (yes I bought 3.5) or a Spycraft/SG-1 hybrid, or GURPS. Hero had not (seriously) crossed my mind.

     

    Then I foolishly asked the players opinion. Why don't we do that Danger International/Fantasy Hero thing we played a while back. It was cool. You could base it on the SF short story you did it seemed excellent. Flattered but thrown I prepared my defence.

     

    Er... okay. I've got the new stuff but it's like strange. You know, points for everything and, and, and ...this big book is the basic rules. There are extra books for everything!

     

    It didn't work.

     

    So... some questions.

     

    1. I'd like to use chameleon surface armour. There are several qualities which all affect perception to a greater or lesser degree but also work at a reduced level when the wearer is moving. How would I simulate this?

     

    2. HEAT rounds are very effective in modern combat. How would you simulate one of these compared to say an AP cannon round?

     

    3. Looking at Star Hero, on p155 the Full Body Armour weighs 80kg for 12PD Half Mass! The Battlearmour on p156 weighs 224kg! Is this right!

     

    Any help, advice would be appreciated.

     

    John Robertson

    - Religiones antiquae et arma rediculae non comparant

    cum bono telo eruptionis igneae latero te puer -

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