Most aspects in LS relate to ignoring gradual effects. You don't freeze to death or suffer heat stroke in a few seconds. Diseases don't kill that fast. The damage from the fall is instantaneous, so IMO it simply doesn't fit the notion of LS. teatv
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Well, there is 100% Damage Reduction available through Advance Player's Guide page 87. Sure, its costly (80 normal, 120 resistant), and doesn't actually get a reduction based on special effects, but does the job quite well.