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How do I do the following?


Mr. R

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Already posted to the HD forum, but I thought I'd ask here as well.

 

 

I tried to use HD for 5th edition to make a couple of FH characters and well I need to know how to do the following:

 

1) Equipment- Especially magic items that are independent (-2) of the NPC but I want to list as part of his stats

 

2) Familiarity as a power-  The magic systems I am planning to use allow a familiairity (1 to 2 points) to stand if for the power.  But I want to list the power later so show what this Fam bought. 

 

Example: 

7  Basic Running: Running +5" (6"/21" total), x4 Noncombat (15 Active Points); Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) [Notes: Totemic Shamanism] 1

15  Advanced Running: Running +10" (6"/21" total), x8 Noncombat (30 Active Points); Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) [Notes: Totemic Shamanism] 

 

Or do I just make a list on a separate toon and give him the list with the ones he wants highlighted.

 

3) Again familiarity but there is no set list of powers.  These are runes and each has their own construct.  Do I do the same as above?

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The equipment is fairly easy in Hero Designer.  Make sure you are creating a Heroic character and there should be an equipment tab.  Use this tab for any equipment magical or mundane the character has.  Create the equipment using the normal rules with any appropriate limitations.  Nothing on this tab will cost any points. 

 

The familiarity rules are for skills not powers.  So this is not going to be easy.  Probably the easiest work around would be to add a custom negative adder to reduces the cost of the power to what you want to charge.  Not sure what you mean be familiarity with a power so that is about all the help I can be.   
 

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18 hours ago, LoneWolf said:

The equipment is fairly easy in Hero Designer.  Make sure you are creating a Heroic character and there should be an equipment tab.  Use this tab for any equipment magical or mundane the character has.  Create the equipment using the normal rules with any appropriate limitations.  Nothing on this tab will cost any points. 

 

The familiarity rules are for skills not powers.  So this is not going to be easy.  Probably the easiest work around would be to add a custom negative adder to reduces the cost of the power to what you want to charge.  Not sure what you mean be familiarity with a power so that is about all the help I can be.   
 

 

Thank you.  Made two NPCs so far, both using the Metier system.  I am pleased to say both are turning out pretty different due to the style and the personalization/ individual signature.

 

BUT 125 is NOT a lot of points.  Are they capable?  Yes!  

 

Are they powerful?  NOPE!  Got a long way to go to get there.  

 

I think my third NPC will be about 250-275 to see what a more competent build will look like!

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