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PbtA to Hero


HeroGM

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PbtA content is about having a general feel and level of agency in gameplay. Typically MC/Referees don't roll dice, PCs moves often have the ability to wildly shift the course of a scene or story, and there is a focus on emergent story as opposed to planned content.

 

What would you be converting? Sure you could take the concepts of a playbook, like the Gunlugger or Battlebabe, without the broader story changing abilities. At that point though, it's just a stat block, without what makes PbtA games do the things it does.  

 

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