General Roleplaying
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This thread is for storing and sharing any ideas related to rpgs. The level of detail or completion doesn't matter. It's meant to be a place to put in ideas so you don't forget it, or want to revisit it in the future, or just because your players wouldn't be interested in the ideas. I got this idea when rereading my Rolemaster books. There are so many different types of spellcasters, most of which specialize in one form of magic. So I thought about a possible campaign where all magic must focus on a single aspect. There won't be generic wizards casting fireballs. There will be healers, oracles, alchemists, and other specialists. Magic will be more utilitarian …
Last reply by Ragitsu, -
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I just read a summary of the 7th Sea system. I have lots of questions, but first, has anyone played 7th Seas and what were your general impressions?
Last reply by Beast, -
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I'm SO sure this has been posted before, but couldn't find anything on the searches. Pretty funny stuff: http://www.giantitp.com/cgi-bin/GiantITP/ootscript?SK=1
Last reply by Christougher, -
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The Take Aways I've had from this are Races are the rubber suit your character wears. Feats come from backgrounds. It's just a tweak. re-adjustment and overlay of 5e rules. That D&D Beyond will be your character repository, and that their Unreal Engine Gaming environment will most likely be subscription based, collecting from all participants and will duplicate a lot of Tabletop Simulator's features.
Last reply by Ninja-Bear, -
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let me hear your thoughts.
Last reply by LoneWolf, -
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Get a glimpse of things to come with House of Steel from timeline and key figures to new species and character options. We hope you enjoy the preview, and join us in the upcoming Kickstarter. Preview https://www.drivethrurpg.com/en/product/489233/house-of-steel-preview https://housedok.itch.io/house-of-steel-preview Kickstarter Page https://www.kickstarter.com/projects/housedok/house-of-steel
Last reply by Certified, -
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So I've been gaming for years and I wonder what people think is the greatest indicator of role-playing skill? How do you measure it,build it, express it? Imagine trying to explain it to a beginner.
Last reply by Hugh Neilson, -
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Last reply by death tribble, -
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https://movieweb.com/jon-hamm-dungeons-and-dragons-dungeons-masters/
Last reply by Cygnia, -
Going to use this thread to post updates whenever there is a new Adventure Seed or one page story released for Metahumans Rising.
Last reply by Certified, -
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I just tried ChatGPT, the new AI chat bot, and for fun I gave it the following command for its first task. Write a rules compliant encounter for 5th edition dungeons and dragons. Here's what it came back with, very quickly. Sure! Here is a sample encounter for a group of five 3rd-level characters: Encounter Name: "Goblin Ambush" Location: A narrow mountain pass Encounter Level: 3 (840 XP) Description: As the party makes their way through a narrow mountain pass, they hear the sound of movement up ahead. Suddenly, a group of goblins emerge from hiding and attack the party, trying to steal their supplies and valuables. …
Last reply by Barton, -
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This news just . . . floored me. NC Soft has actually licensed City of Heroes to one of the private servers, Homecoming. I found out yesterday, been making heroes since. It looks like Homecoming doesn't have any major changes over the old live version. It's essentially the live state, with the planned issue updates implemented. Not a huge problem getting back into it. The old cash shop is now a "P2W Store" which lets you buy things from the old cash shop for Influence (in game currency instead). The game always needed an influence sink, so that's a win win. I snipped the announcement post from their forum, but there's also a FAQ and more info in the thread linked: …
Last reply by Grailknight, -
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(The following post was conceived with an AD&D 2e perspective in mind.) Hello! I've been contemplating what may hopefully be an interesting "fish out of water" campaign: as part of an expedition far removed from home, the Player Characters - all Human - have been entreated by one of the isolated demihumans (limited to the "core" folk) to meet the challenge of a particular undertaking. What? Why? That is for you to decide and contrive . From the start, there are a number of disadvantages our distant cousins bring to the table -> * They are shorter-lived. * They are blind in the dark. * They are not particula…
Last reply by Ragitsu, -
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Eventually, you're going to reach the point at which you no longer play RPGs. Its usually pretty late in life, but sooner or later you're either going to be too weak and sick, or confused, or just don't have the time or energy to devote to gaming any longer. Maybe all your gaming buddies quit or move away. Maybe you just have too much going on with kids and work and family to set aside a day any more for gaming. You'll likely never know when that day will come. Just make sure its not a quit over some stupid little thing or a rules fight. Go out with fun and glory with your friends, make every session one you remember fondly.
Last reply by Cancer, -
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I noticed that in recent years Chaosium relaunched its classic role-playing games in conjunction with updated versions of others. Of note was Super World, which I heard a lot of good things about in reflecting the style and feel of the superhero genre. I also came across similar reviews for its fantasy themed RPGs. More recently, Chaosium has released Basic Role Playing, which is arguably the counterpart to the core system rule book published by Hero Games. How is Chaosium Basic Role Playing compared to Hero System? I haven't read Chaosium Basic Role Playing or games under that system like Super World yet, but previously ran Pendragon (1st Ed.) many years ago,…
Last reply by Old Man, -
5e D&D (this is non-negotiable) game. GM is a ~*Writer*~ with all the baggage that word implies. GM also likes swerves & Misery Porn. Hubby begs me to join "because they're OUR FRIENDS~!" The premise given is it's a high level game, where our toons are tasked with saving the world from Evil ASAP, with OOC reasoning we're cleaning up the mess from a previous campaign (that neither me nor hubby were involved in). Things are ok, for the most part, but there's hinky stuff in the background with someone hacking into our warforged barbarian remotely to give her a breath weapon to attack us with against her will, the elven ranger's higher-ups are being su…
Last reply by Cygnia, -
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Hey all, I will shed some light on Gemini for people to understand it. Gemini is my passion project that I’ve been picking away at for a few years now. It started as a Rifts conversion to OpenD6 that I ran for fun a few years ago. During that playtest, I realized that the ‘Special Abilities’ system in OpenD6 was a little anemic in some regards (and super overpowered in others). My perspective was mainly influenced by my years of playing Hero. I liked much of the speed and simplicity of OpenD6, and I knew I wanted to merge the two somehow. That led me down the path to something called Chimera. Chimera was just something I did for my friends. A…
Last reply by Mr_Squarepeg, -
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This Ascendant, that is - 2023 supers RPG from some company called Autarch. One of the supers groups I play with is considering dropping the current system (Sentinel Comics we've been playing long enough for the advancement system to start breaking down) for Ascendant and I'm having trouble finding a detailed review, much less an actual play. I remember flipping through the core book at the FLGS when it first dropped and not being impressed, but that was mostly the art and an uninspired table of contents combined with a high price tag. I can't deflect everyone to Champions or anything else I feel confident in, and I'm wondering if I should stick or just wa…
Last reply by Chris Goodwin, -
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While updating various files in preparation for the upcoming Extra Life charity game event along with some conversations with people I know in the local rpg community, I realized that Hero System is no longer my "go-to" game of choice for superhero and fantasy as it was back when I was in high school and college. Since I now run sessions at local game events where players arrive and use a pregenerated character, player interest has leaned more towards rules light systems like ICONS that are easy to understand and pick up upon arrival. I haven't ran Fantasy AGE yet, but after some brief conversations with a few who are either new to RPGs or have played D&D, the impress…
Last reply by Christopher R Taylor, -
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Not sure if a conversation like this has been done before but I thought it would be a good idea to have a discussion as to what are the best ways to start a new campaign. It of course does not matter what type of campaign, Superheroes, Fantasy, Horror, Spy, Space, whatever, but what should the creator of the campaign look into so that his game has a good start. My first thought is that the GM should make sure that the players he has available are interested in the type of game he is looking to start. And if not, could it still go on with some minor changes or is he/she completely off the mark.
Last reply by Cancer, -
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This is the RPG sprung from the Sentinels of the Multiverse boardgame. There are a few mechanics that seem interesting and am thinking of playing it. Anyone had any experience with it?
Last reply by Rich McGee, -
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https://paizo.com/community/blog/v5748dyo6si7v
Last reply by Cygnia, -
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Just taking a survey of the field, so to speak. What does the current landscape of Supers RPGs look like? What's out there (besides Hero) that you all like?
Last reply by Rich McGee, -
How can I create a dc heroes hack of any comic book series featuring the golden age public domain super heroes?
Last reply by unclevlad, -
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How can i create a golden age supers campaign?
Last reply by batguy,
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