Gauntlet Posted March 19 Report Share Posted March 19 I was playing around with Custom Maneuvers and found something weird on the "Hoist ‘n’ Heave" maneuver under the Martial Arts Style "Dirty Infighting/Fisticuffs/Cinematic Brawling". When recreating it I am showing it as costing 6 points, not 5. The maneuver is as follows: ½ Phase; 5 Points; -2 OCV; -2 DCV; Grab Two Limbs; +20 STR to Throw I am showing that it would be purchased as the following: Element Description Points Grab Oppt +3 points if hit Grabs two of opponent’s limbs, +1 point per additional limb 3 STR + +1 point per +5 STR up to +10 STR, +2 points per additional +5 STR 6 Throw +1 point to throw opponent to ground 1 DCV - -1 point per -1 DCV up to -2 DCV -2 OCV - -1 point per -1 OCV up to -2 OCV -2 Total Cost 6 What am I missing??? Quote Link to comment Share on other sites More sharing options...
unclevlad Posted March 19 Report Share Posted March 19 Throw shouldn't cost there, because it's something you can do immediately after a grab. HSMA page 98. With this move, you don't have the option to hold on. Note that it's +20 STR to throw because that impacts how far you can throw the git that dared insult your mother...and the damage if you throw him into a rock wall. Quote Link to comment Share on other sites More sharing options...
Gauntlet Posted March 19 Author Report Share Posted March 19 (edited) Didn't Realize that, Thanks. I guess this discussion should change to what is the weirdest maneuver you have created or seen created? Edited March 19 by Gauntlet Quote Link to comment Share on other sites More sharing options...
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