Working as an Author. I have written one book and have it on Amazon called "Shadows". I currently am working on the Champions Villains book called "Damsels of Destruction".
Biography
Just me and my dog now, my wife left me and I see my daughter on weekends.
One thing I do make sure is not allowed are skill levels just for hitting a specific location. I have seen lots of players at conventions who think it is okay to have 8 skill levels with a limitation on it stating "Just to offset Hit Location Penalties". Which of course is a cheap way to make all attacks hit the head.
In my champions games I do have critical hits and critical misses but I have those setup as rolling a 3 or an 18 respectively. Rarely happens but I have found that it does seem to increase some of the excitement in the game.
Green Charge
A Supervillain team within VIPER that actually is an Undercover Superhero team from UNTIL looking for the center of VIPER.
Would make for an interesting game.
On the other side, I also have run a S.T.U.P.I.D. campaign (which stands for Super Twirps Undertaking Personally Injurious Duties). It is a game similar to The Tick universe. No attacks do BODY Damage there and the characters don't even have a BODY Characteristic.
It cost 10 points for no hit locations and usually is only utilized on automations, but definitely depends on the game.
It definitely can so you will want to use it with experienced players as it will confuse most if not all newbies.