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Why can't you buy HA ranged?


2gunkid

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This is kind of a theory question...according to the FAQ, to buy a throwing knife you could buy HKA, Ranged, and pro-rate the STR to adjust for the advantage. Cool.

 

Why couldn't you do the same thing with a Hand Attack? Pay 5 points per die, not apply the Required -1/2 No Range advantage, apply instead a Ranged advantage +1/2, to create "Throwing Blunt Objects" or the like?

 

Thank you,

 

James.

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From the Rules FAQ:

 

Q: Can a character apply the Ranged Advantage to an HA, thus creating an attack usable at Range to which he can add his STR?

 

A: No. Once he adds the Hand-To-Hand Attack Limitation, he’s signifying that the attack can’t be used at Range. Logically, the two Modifiers simply don’t mix.

 

To build such an attack, buy Energy Blast, with dice equal to the amount of damage you think the thrown weapon should do, and define the special effect as “throwing a weapon and using high STR to make it do more damage than it ordinarily would.” If you want to use the weapon in HTH Combat as well, buy the weapon as a Multipower — one slot with an HA, one slot with an EB, 1 Recoverable Charge, Lockout (can’t use other slot until Charge is recovered).

 

Another possibility would be to use the Throwing rules. Buy the club (or other weapon) has an HA, Focus. The character could then throw the object (the Focus) the same way he could any other object, doing damage equal to his STR dice or the DEF+BODY of the object, whichever was less.

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