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Multiple Ablative defenses


Richard Logue

Question

The character, an ice throwing super has multiple defenses at his disposal.

 

-- Force Field PD/ED is 15/20, Ablative (BODY).

-- Armor PD/ED is 15/15, Ablative (STUN and BODY).

-- PD/ED is 5/5.

 

-- Total PD/ED, obviously, is 35/40, with different Ablatives.

 

In a fight he's hit with 36 STUN and 11 BODY from a single EB (affects ED).

 

How much of the Ablative defenses are "shot off" by the attack? In order, I'd think the FF would absorb hit before the Armor, followed by his inherent PD by an attack. Or does that not matter, and you work with the total rather than the parts?

 

My guess is that after the hit, the FF remains uneffected as the BODY damage did not exceed the defense (BODY-wise). However, the Armor is affected because, even though the FF reduced the STUN by 20 points, 16 points hit the Armor, exceeding its defense. And now the Armor has an Activation number.

 

Is that right?

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If a character has multiple Ablative defenses, the weakest defense is considered to be “on top” for these purposes.

 

If you want advanced rules for "layering" of defenses, pick up DIGITAL HERO #19 when it's released in a couple of months; that's what that issue's HEROglyphs column will discuss.

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