Derek Hiemforth Posted January 18, 2004 Report Share Posted January 18, 2004 Per the normal rules, a Scientist (for example) who buys a Science Skill must still spend at least 1 point on it, but for that one point, he gets an 11- roll instead of an 8- roll. However, I'm wondering about characters who have a smattering of lots of Skills. Do you all think it would be abusive to allow a character with the appropriate Skill Enhancer to purchase two 8- Background Skills for 1 point (instead of one at 11-)? Why or why not? Quote Link to comment Share on other sites More sharing options...
Intrope Posted January 18, 2004 Report Share Posted January 18, 2004 I'd say it's not abusive. 8- skills can't use skill levels, so you'd have a boatload of things you could fail at Quote Link to comment Share on other sites More sharing options...
zornwil Posted January 19, 2004 Report Share Posted January 19, 2004 I think it's okay, 8- skills can be quite exciting in play, too! Quote Link to comment Share on other sites More sharing options...
PhilFleischmann Posted January 21, 2004 Report Share Posted January 21, 2004 You could also give him a 11- SS: "General Science" for 1 point. To answer a very specific science question could be a -3 penalty. This is the method I use for this kind of character. 3 Scientist 5 SS: Human Physiology 15- 5 SS: Ergonomics 15- 4 SS: Bio-mechanics 14- 4 SS: Mechanical Engineering 14- 3 SS: Electronics 13- 3 SS: Metalurgy 13- 2 SS: Medicine 12- 2 SS: Physical Therapy 12- 1 SS: Chemistry 11- 1 SS: Physics 11- 1 SS: General Science 11- This is a rather extreme example, an NPC in a campaign of mine. The scientist who invented the power armor of one of the PCs. Quote Link to comment Share on other sites More sharing options...
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