I think I understand it now. Basically, the attacker fires his Autofire rate per Segment, and that rate is divided up amongst the hexes/hex lines he's firing into, right?
So using my previous example, the character is using 20 rounds per Phase (Autofire 5 times number of Segments per Phase), which are divided equaly among the hexes he's firing into to (which would be 2.5 per Segment, but I suppose I could alternate Segements on which gets to round up).
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Dust Raven
I think I understand it now. Basically, the attacker fires his Autofire rate per Segment, and that rate is divided up amongst the hexes/hex lines he's firing into, right?
So using my previous example, the character is using 20 rounds per Phase (Autofire 5 times number of Segments per Phase), which are divided equaly among the hexes he's firing into to (which would be 2.5 per Segment, but I suppose I could alternate Segements on which gets to round up).
Have I got it right now?
Thanks for your help, Steve!
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