Supreme Posted March 21, 2003 Report Share Posted March 21, 2003 I'm working on a Golden Age Robin Hood character named "The Yeoman." He uses a bow and arrow as well as a sword. I'd like to do his bow as having the option of firing an RKA or a physical EB. I'd also like to do the same with his sword, either use it as an HA or an HKA. So my thinking is to dump all of these into one multipower, since he can't fire a bow AND attack with the sword. But how should I do the foci? I'm fine with defining all as OAF, but do I apply the OAF to the MP base, to the slot costs, both, or do I do teo MPs? It seems to me that if I apply OAF to the MP, then an opponent should only have to do one grab/disarm to take away both, which doesn't make much sense. Quote Link to comment Share on other sites More sharing options...
MarkusDark Posted March 21, 2003 Report Share Posted March 21, 2003 Conceptually, I wouldn't allow such a multi-power. They are two seperate Foci with totally different effects and so on. The only way I could see doing it is that ONLY the slots would have the "OAF" limitation - which would totally invalidate the cost saving on the multipower. You could, I suppose, add the "Gestures" limitation as you need your arms free to use the MP. Quote Link to comment Share on other sites More sharing options...
Starcorp Man Posted March 21, 2003 Report Share Posted March 21, 2003 Actually, you make the MP a OIF (Variable Equipment) much like the Gadget Belts, and just define each focus, make them OAF's in the slot. It costs a little more but does what you want. Quote Link to comment Share on other sites More sharing options...
Starcorp Man Posted March 21, 2003 Report Share Posted March 21, 2003 Example: 40: Sword and Bow: MP "60" - OIF 3u-Sword Slash: HKA, 2d6 0 End, AP - OAF 2u-Sword Flat of Blade: HtoHA +6d6, 0 End - OAF, HtoHA 3u-Bow-Kill Arrows: RKA, 4d6 16 Ch (or 8 Rec Ch) - OAF 3u-Bow-Blunt Arrows: EB, 12d6 16 Ch (or 8 Rec Ch) - OAF You might be able to swing the "Real Weapon," limitation for a 1/4, depending on the GM. Quote Link to comment Share on other sites More sharing options...
Supreme Posted March 21, 2003 Author Report Share Posted March 21, 2003 Excellent advice, Starcorp Man, though I think Marcus has a good point. These should probably be done as separate MPs with their own limitations. Thanks, guys. Quote Link to comment Share on other sites More sharing options...
TheEmerged Posted March 21, 2003 Report Share Posted March 21, 2003 I allow something similar to this, but I enforce a rule that the value on the Pool (whether MP or VPP) is figured as per Variable Limitations. That is, if the *slots* have -1 limitations but *different* limitations (even different foci), the *pool* can get a -1/2 limitation for this. To use your example, slots based on the Bow & Sword would still have the slot cost reduced by the -1 OAF limitation -- but the pool would only have its cost reduced by -1/2. Quote Link to comment Share on other sites More sharing options...
Patriot Posted March 22, 2003 Report Share Posted March 22, 2003 Example The Classic example is a utitlity Belt! I cant say i have access to My 5th ed book at the moment, but they do hit on the subject. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.