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Cone Explosion


Ghost Archer

Question

I know how to do this in Hero Designer even though it says it is not legal . . . I want to make an energy blast that has an Area Effect: Cone and that is an Explosion at the same time. Something like a Claymore mine that applies full damage to anything in the first hex but gradually loses damage the further the target is from the center of effect. Hero Designer says I can use Explosion OR Area Effect, not both. Why not?

In the case of an AE, HD says Explosion cannot be added to a power that already has AE and trying it the other way is just the opposite. Also since the power I want has No Range, HD will not allow me to use Reduced By Range to try to simulate the reduction of damage at a greater distance. Why not?

Do I have to make up my own Power Advantage: Explosive Cone +1/4?

Come to think of it, that was a PA way back in an old AC.

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