Aazendar Posted November 3, 2004 Report Share Posted November 3, 2004 Hi all, first post here. I just recently started playing HERO about 2 weeks ago with my gaming group. They had been playing for a few weeks, and I had just been watching, and then finally decided to join in. I built a character based on the character Christian Bale played in Equilibrium, with the exception he used rifles as his primary weapon. Originally I wanted to built my own multi-fire gun using the powers rules, but our GM decided against it, and recommended I buy a standard gun from dark champions. So I did. All the skills I chose were pretty straight forward. Most focused on marksmanship and increasing my OCV and damage. All in all I ended up with around +14OCV and a total damage of 6d6 RKA. While this more than made a competant rifleman, it isnt very realistic. So far I've fired 7shots in game and killed 7 guys. No just humans mind you, but some robot minion things that fit the campaign. One was even a buffed up seargant! Anyway, I wanted to create a skill call Marksmanship and ditch all the others I have. I image it would look something like this: Multipower -If I fire a single shot: +3d6 RKA, +15OCV, +3Rmod - 2-4 Shots: +2d6 RKA, +12OCV, +2Rmod - 5-7 Shots: +1d6 RKA, +9OCV, +1Rmod Im not really sure how I could work this out, but I know there has to be a way, or at least I hope there is. BTW: The gun I use has a 7 Round Clip, hence the numbers I've chosen. Quote Link to comment Share on other sites More sharing options...
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