Vanguard Posted April 7, 2003 Report Share Posted April 7, 2003 I know that according to the FAQ you need (or should) have a sense bought with the same MegaScale as your movement. Soooo ... I was wondering if this power construct would work for the jet I built: Afterburn: Flight 10", Megascale (1" = 1 km; +1/4) (25 Active Points); Costs Endurance (Costs END Every Phase; -1/2) (uses END Reserve) Long Range Optic Sensors: Targeting Sense (Sight Group), Megascale (1" = 1 km; +1/4) (25 Active Points) (uses END Reserve) Will what I've got there let this plane fly at MegaScale without smearing the occupants all over the landscape? Link to comment Share on other sites More sharing options...
Steve Long Posted April 7, 2003 Report Share Posted April 7, 2003 See the Rules FAQ, very end of the MegaScale section, for more information and rules about Senses for MegaMovement. Link to comment Share on other sites More sharing options...
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Vanguard
I know that according to the FAQ you need (or should) have a sense bought with the same MegaScale as your movement.
Soooo ... I was wondering if this power construct would work for the jet I built:
Afterburn: Flight 10", Megascale (1" = 1 km; +1/4) (25 Active Points); Costs Endurance (Costs END Every Phase; -1/2) (uses END Reserve)
Long Range Optic Sensors: Targeting Sense (Sight Group), Megascale (1" = 1 km; +1/4) (25 Active Points) (uses END Reserve)
Will what I've got there let this plane fly at MegaScale without smearing the occupants all over the landscape?
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