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Blink - Speedster powers feedback


Enoch

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This is my first post (been lurking for awhile) so hello to everyone. :)

 

As far as the character goes Blink is a young woman (17) and speedster. Background isn't worked out because everyone in the campaign has amnesia but the bit I have decided while building her is that she was a high school student who worked as a waitress while she went to school.

 

Anyway just would like some feedback on how I built her powers. I tried to make most stuff linked to her superspeed in someway hence the limitation on most of her powers named speed affect witch is described below.

 

Powers

 

“Fast as all hell†– VPP:Speed Force (60 Point Pool/60 Point Control); Change as Zero-Phase Action (+1), No skill required (+1) (90 Points); Non-Persistent (-1/4), Speed Affect* (-1/4), Speed Powers Only (-1/4). Total Cost: 60 point pool/51 point control. (111 points)

 

VPP Powers

“Bullet dodger†– Armor (10 PD/10 ED), Hardened +1/4 (37 Active Points); Luck Based (0), Restrainable (0) and KB Resistance 5â€, Linked to Armor (0) (10 Active points). ( 47 Active points.)

 

“Catch a bullet in my teeth†– Deflect Bullets and Shrapnel (Missle Deflection; +4 OCV to Deflect), Deflect at Range (+1) (30 Active points); Must Reach Missle on Foot (0), No heavy missles (0), Range Limited by Running (0).

 

“Cross the ocean†– Flight 5â€, Megascale (+1/4) (12 Active points); Only in Contact With Surface (0).

 

“Didn’t even see me move†– Stretching 12†(60 Active points); Instant (0), No Noncombat Stretching (0).

 

“Hit you a 1,000 times†- +10 STR, Autofire (10 hits; +1) (20 Active points).

 

“Hypersight at Mach What†– Rapid Sight x1000, Megascale (+1/4) (42 Active points).

 

“Hypersense†– Rapid Sight and Hearing x100, (12 Active points); Speed Affect*

 

“In your dreams Bruce†- +20 DEX (60 Active points); No Figured Characteristics (-0), Only For Figureing CV(-0).

 

“Mach what?!?†– Running 5â€, Megascale (+1/4) (12 Active points.)

 

“Need an extra hand?†– Extra Limbs (10) (10 Active points); Instant (-0) , Restrainable (-0).

 

“Nope, over here†– Teleport 15â€, No Relative Velocity, Position Shift, (45 Active points); Must Pass Through Intervening Space (0), Must Reach Location on Foot (0), Restrainable (0).

 

“Now that’s fast†– +6 SPD (60 Active Points).

 

“Run like the wind†– Running 30†(60 Active points).

 

“Ten on one, I like these odds†– +10 STR, Area of Effect (Any Area 16â€:+2), Selective Target (+1/2) (35 Active Points). Does Not increase lifting capacity (0).

 

“Walkin’ on water†– Flight 30†(60 Acitve points); Only in Contact With Surface (0).

 

Other Powers

 

“Barely got me†–Armor 9 PD/9 ED), Hardened (+1/4) (18 Active points); Luck Based (-1/2), Nonpersistent (-1/4), Speed Affect* (-1/4) (14 points total) and KB Resistance 5†(10 Active points), Luck Based (-1/2), Linked To Combat Luck (-1/2), Nonpersistent (-1/4), Speed Affect* (-1/4) (4 points total). Total cost: 18 points.

 

“I can do this all day†– Endurance Reserve (100 END, 10 REC) (20 Active points); Personal Recovery (-1/2), Speed Affect* (-1/4). Total cost: 11 points.

 

“I got to keep on movin†– Power Defense (5 points) (5 Active points). Total cost: 5 points.

 

“Like I said, fast as all hell†- +3 SPD (30 Active points); Speed Affect* (-1/4). Total cost: 24 points.

 

“A bit tougher then I look†– Armor 4 PD (6 Active points).

 

“Quick like Bruce Lee†– +10 DEX (30 Active points); No Figured Characteristics (-1/2), Only For Figureing CV (-1/2), Speed Affect*(-1/4). Total cost: 13 points.

 

*Speed Affect Limitation simulates that a lot of Blink’s powers are so closely tied to her superspeed that any absorption power which lowers one lowers the rest. Any absorption power which lowers a Speed Affect power will lower all other powers with the Speed Affect Limitation simultaneously as well as lowering her Speed Force VPP. The reverse is also true; lowering the Speed Force VPP will also lower all powers with the Speed Affect limitation. Note that adjustment powers wich raise a Speed Affect power or the Speed Force EC will not in turn raise every other power.

 

**Edited for easy reading. :whistle:

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Re: Blink - Speedster powers feedback

 

Yeah I'm going to make that one constant instead of instant and make it cost end to use every phase.

 

Anyone have any suggestions on additions to this VPP. I want to work up a sonic boom finger snap as an explosion EB at no range with NND and maybe linked to a flash attack on hearing.

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