Doppler Posted February 2, 2005 Report Share Posted February 2, 2005 Tried to ask Steve this, but her referenced a page number in a book I don't have. Do you apply adders or advantages first when determining the active point cost of a power? Quote Link to comment Share on other sites More sharing options...
MitchellS Posted February 2, 2005 Report Share Posted February 2, 2005 Re: Adders or Advantages first? Adders first, advantages second. Quote Link to comment Share on other sites More sharing options...
Doppler Posted February 2, 2005 Author Report Share Posted February 2, 2005 Re: Adders or Advantages first? Thirteen years of HERO system, and finally SOMEONE has answered me! Thank goodness, I can finally use adders and advantages on the same power and still be able to sleep at night. Glad I found the website! Quote Link to comment Share on other sites More sharing options...
MitchellS Posted February 2, 2005 Report Share Posted February 2, 2005 Re: Adders or Advantages first? I'm glad I could help but now you owe me a dollar. Quote Link to comment Share on other sites More sharing options...
Doppler Posted February 2, 2005 Author Report Share Posted February 2, 2005 Re: Adders or Advantages first? I'll email it to ya Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted February 2, 2005 Report Share Posted February 2, 2005 Re: Adders or Advantages first? Before you get your head down, don't forget that you don't have to use adders when you use a power and you don't have to apply advantages to them if you don't want to when building the character, so if your shapeshift is 0END you don't have to buy the advantage for cellular and imitation: doing those bits costs END. TRL, because life is not complicated enough. G'night John-Boy Quote Link to comment Share on other sites More sharing options...
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