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Infinite Loops


GAZZA

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Re: Infinite Loops

 

Although I still wonder if something such as "Multiple the first two, highest Advantages, fully, then the 3rd and 4th are at 3/4 price, then 5th and 6th at half price, and so on." Not saying that precisely would work, but some way to deal with the decreased utility as you add more Advantages to some point.

 

Sounds very Old school there Zorn... giving me 3rd edition (and earlier) flashbacks.

 

Lately I have kinda been thinking that some of the old ways might have been abandoned unfairly in the name of simplifing and streamlining the game.

 

Like the old DI Drug/Toxin rules. I loved the way they worked, but they had no easy way to translate into the system, pointswise.

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Re: Infinite Loops

 

Sounds very Old school there Zorn... giving me 3rd edition (and earlier) flashbacks.

 

Lately I have kinda been thinking that some of the old ways might have been abandoned unfairly in the name of simplifing and streamlining the game.

 

Like the old DI Drug/Toxin rules. I loved the way they worked, but they had no easy way to translate into the system, pointswise.

No school like the old school!

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