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Pulp Western=Deadlands?


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Re: Pulp Western=Deadlands?


I've always wanted to run a western game at the level of Wild, Wild, West (The TV show) or The Adventures of Briscoe County Jr.. No divergent history, but lots of pulp science, mysticism, and two-gun action.



My favorite campaign ideas include:

1862-Carson City Nevada, around the time when the editor of the local paper was Samuel L. Clemens. Players would be siblings, each with a unique genre gimmick.


1874-P.T. Barnum's "Congress of Wonders". A travelling circus introducing wondrous men and women of extraordinary talents and abilities. Players would be circus folk to be called "Superheroes" in the USA.

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