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Steve

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Steve last won the day on May 10 2014

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  • Birthday 06/02/1966

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  1. Maybe they are all a type of primate?
  2. I like the idea of it affecting the Concentration Limitation or adding a roll to an existing ability to use it. I suppose it could also act as a bonus to the Interrogation skill. I think the Cruciatus Curse from Harry Potter got used that way in the books, but I can’t remember for sure.
  3. Examples of what caused my initial question: the Agony Box from Dune and the agonizer from Star Trek’s Mirror Universe. They caused pain but didn’t seem to cause any actual damage. EDIT: Add in the Cruciatus Curse from Harry Potter that inflicts pain but no long-lasting damage.
  4. How would you model an attack that causes pain, but it doesn’t actually do any damage? An NND? A Drain vs STUN? Something else?
  5. I wonder if that could allow a further Limitation on Damage Negation (-1/4?) if it doesn’t affect knockback.
  6. It sounds like a section of this should be the background, likely Millenium City, so some sections of that sourcebook would be good to have here. Just enough to bring the city more alive.
  7. Imagine a super team that specializes in fighting kaiju, either by using giant mecha like in Pacific Rim or by all of them being able to grow to kaiju size. The latter could perhaps be done with a serum derived from the first kaiju that were defeated. Body horror issues might be a campaign subplot.
  8. The plan appeared to be OGL 1.1, then ditching their print business to save costs like warehousing, followed by a transition to the VTT and micro transactions to get the cash flowing. Things didn’t go as planned. I heard they are down something like 30% in sales over the past year or two. Now Warhammer seems to be following the siren song of self-destruction, but that is another story.
  9. WOTC began imploding on her watch, after her boasting that she would turn D&D into a billion dollar brand. They had a plan based on getting out of book publishing and moving to the VTT. The debacle with the OGL was the first major step of the implosion, and it just went downhill from there with failure after failure.
  10. I vote for Howler and Oculus as an odd couple of supervillains working together on a bank robbery. Their origins could even work together.
  11. I’m wondering if this is something that could be a subset of Unluck. That would explain why Spider-Man gets sick, but other superheroes don’t seem to get the flu.
  12. As tempting as many of the choices are, Kaiju Hero and Pulp Hero get my vote. Victorian Space and Isekai Hero get an honorable mention from me.
  13. Steve

    Grabbed Cape

    Having a cape is a cool style, but it also offers a vulnerability to getting it grabbed. How might that work in combat? Perhaps long hair might also offer some kind of vulnerability like this?
  14. Any character that does not have the proper Life Support ability to resist colds or the flu can get sick. The only instances I can remember of this happening in the comics involved Spider-Man, who seems to get sick almost every winter, especially when he was a teen. So, your character has caught a bad cold, the flu, or maybe even COVID. How does that affect their abilities? Do they hide out until they recover or keep struggling to keep the city safe despite their illness?
  15. I’m honestly not looking to rebuild the whole damage and defense system, but the issues raised in this thread have been very interesting. I just want to tune damage and defenses into a setup I can present to my players without overloading them with math. I get that damage is on a curve, but I’m trying to break it down into simpler chunks for build guidelines: damage classes, PD/ED, Damage Negation, STUN and BODY. So a typical character is doing 12d6, has a 14 PD and ED and six Damage Negation dice (STUN only). If they want their character to take eight hits before falling over, then they need around 50 STUN and probably a recovery in the 8-12 range. Tougher characters would do more damage or maybe have a bit higher defenses or both.
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