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CHAR: Dragon Zero (Guardian Forces)


Enforcer84

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Dragon Zero

Val**Char**Cost**Roll**Notes

80****STR*****5******25-****Lift 1.6ktons; 16d6 [4]

20****DEX*****9******13-****OCV:**7/DCV:**7

40****CON*****6******17-

21****BODY****2******13-

18****INT*******8******13-****PER Roll 17-

18****EGO*****6******13-****ECV:**6

40****PRE******8******17-****PRE Attack:**8d6

14****COM*****2******12-

 

35****PD*********2******Total:**35 PD (30 rPD)

35****ED*********2******Total:**35 ED (30 rED)

5****SPD*******10******Phases: 3, 5, 8, 10, 12

24****REC*******0

80****END*****0

83****STUN***0******Total Characteristic Cost:**60

 

Movement:

Running:**16"/256"

Flight:**20"/40"

Leaping:**16"/32"

Swimming:**22"/176"

 

 

Cost**Powers**END

140**Scion of the Dragon King:**Multipower, 175-point reserve, (175 Active Points); all slots Only In Heroic Identity (-1/4)

10u**1) Breath Of Ice:**Dispel Fire Powers 15d6, Reduced Endurance (1/2 END; +1/4), Explosion (Cone; -1 DC/2"; +1/2), all Fire Powers simultaneously (+2); No Range (-1/2), Only In Heroic Identity (-1/4) 8

14u**2) Mega Flare:**(Total: 174 Active Cost, 139 Real Cost) RKA 4d6, Reduced Endurance (1/2 END; +1/4), Penetrating (+1/2); Only In Heroic Identity (-1/4) (Real Cost: 84) plus Sight Group Flash 5d6, Reduced Endurance (1/2 END; +1/4), Penetrating (+1/2), Area Of Effect (4" Radius; +1) (69 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 55) 7

8u**3) Shockwave:**EB 10d6, Hole In The Middle (+1/4), Reduced Endurance (1/2 END; +1/4), Double Knockback (+3/4), Explosion (-1 DC/3"; +1); No Range (-1/2), Only Affects Targets On The Ground (-1/4), Only In Heroic Identity (-1/4) 7

8u**4) The Dragon's Roar:**Hearing Group Flash 10d6, Personal Immunity (+1/4), Reduced Endurance (1/2 END; +1/4), Area Of Effect (10" Radius; +1 1/4); No Range (-1/2), Only In Heroic Identity (-1/4) plus EB 4d6, Personal Immunity (+1/4), Reduced Endurance (1/2 END; +1/4), NND (Hearing Group Flash Defense; +1), Area Of Effect (10" Radius; +1 1/4); No Range (-1/2), Linked (Flash; -1/2), Only In Heroic Identity (-1/4) 6

9u**5) Windaga Breath:**EB 14d6, Reduced Endurance (1/2 END; +1/4), Explosion (Cone; -1 DC/2"; +1/2), Double Knockback (+3/4); No Range (-1/2), Does Not Work Underwater Or In A Vacuum (-1/4), Only In Heroic Identity (-1/4) 8

48**The Dragon on the Move:**Multipower, 60-point reserve, (60 Active Points); all slots Only In Heroic Identity (-1/4)

4u**1) Dragons love the water:**Swimming +20" (22" total) (x8 Noncombat), Reduced Endurance (1/2 END; +1/4), combat acceleration/deceleration (+1/4) (45 Active Points); Only In Heroic Identity (-1/4) 2

4u**2) Swift one isn't he?:**Running +10" (16" total), x16 Noncombat, combat acceleration/deceleration (+1/4), Reduced Endurance (1/2 END; +1/4) (52 Active Points); Only In Heroic Identity (-1/4) 2

5u**3) The Wings of a Dragon are Mighty indeed.:**Flight 20", Variable Advantage (+1/4 Advantages; +1/2) (60 Active Points); Only In Heroic Identity (-1/4) 6

**The Blessings of Bahamaut, all slots Only In Heroic Identity (-1/4)

2**1) Did you hear that?:**Ultrasonic Perception (Hearing Group) (3 Active Points); Only In Heroic Identity (-1/4)

10**2) Dragon's Senses are keen:**+4 PER with all Sense Groups (12 Active Points); Only In Heroic Identity (-1/4)

16**3) Dragons are made of Sturner Stuff:**Power Defense (20 points) (20 Active Points); Only In Heroic Identity (-1/4)

8**4) I can follow the trail:**Tracking with Smell/Taste Group (10 Active Points); Only In Heroic Identity (-1/4)

4**5) I see the fires within you:**Infrared Perception (Sight Group) (5 Active Points); Only In Heroic Identity (-1/4)

7**6) I see them:**+6 versus Range Modifier for Sight Group (9 Active Points); Only In Heroic Identity (-1/4)

12**7) One does not dally in the minds of Dragons:**Mental Defense (19 points total) (15 Active Points); Only In Heroic Identity (-1/4)

7**8) Over there!:**+6 versus Range Modifier for Hearing Group (9 Active Points); Only In Heroic Identity (-1/4)

8**9) Over there, I got his scent:**Range with Smell/Taste Group (10 Active Points); Only In Heroic Identity (-1/4)

30**10) The Dragon fears not time nor place:**Life Support (Eating: Character only has to eat once per year; Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Sleeping: Character only has to sleep 8 hours per year) (38 Active Points); Only In Heroic Identity (-1/4)

24**11) The Scales of the Dragon:**Damage Resistance (30 PD/30 ED) (30 Active Points); Only In Heroic Identity (-1/4)

4**12) The Stars are light enough:**Nightvision (5 Active Points); Only In Heroic Identity (-1/4)

**The Dragon's Might, all slots Only In Heroic Identity (-1/4)

Notes:**These attributes are already added to the Charcteristics Section.

8**1) +1 SPD (10 Active Points); Only In Heroic Identity (-1/4)

16**2) +10 BODY (20 Active Points); Only In Heroic Identity (-1/4)

14**3) +17 PD (17 Active Points); Only In Heroic Identity (-1/4)

18**4) +22 PRE (22 Active Points); Only In Heroic Identity (-1/4)

20**5) +25 ED (25 Active Points); Only In Heroic Identity (-1/4)

43**6) +27 CON (54 Active Points); Only In Heroic Identity (-1/4)

8**7) +5 EGO (10 Active Points); Only In Heroic Identity (-1/4)

65**8) +65 STR, Reduced Endurance (1/2 END; +1/4) (81 Active Points); Only In Heroic Identity (-1/4) 3

17**9) +7 DEX (21 Active Points); Only In Heroic Identity (-1/4)

Perks

7**Fringe Benefit: Concealed Weapon Permit (where appropriate), Membership: Guardians, Private Investigator License

Talents

16**I hear you mortal:**Universal Translator 13- (20 Active Points); Only In Heroic Identity (-1/4)

12**Dragons are Swift:**Lightning Reflexes: +10 DEX to act first with All Actions (15 Active Points); Only In Heroic Identity (-1/4)

Skills

2**+1 OCV with Pistol

10**+2 with HTH Combat

13**Dragons can fight:**+2 with All Combat (16 Active Points); Only In Heroic Identity (-1/4)

3**Combat Driving 13-

3**Criminology 13-

3**Cryptography 13-

7**Deduction 15-

3**Demolitions 13-

3**Forensic Medicine 13-

3**Interrogation 17-

3**PS: Intelligence Analysis 13-

2**PS: Investigator 11-

2**PS: Security Consultant/Analyst 11-

3**Scholar

1**1) KS: Criminal Law (2 Active Points) 11-

1**2) KS: International Law (2 Active Points) 11-

2**3) KS: Shinra Corp (3 Active Points) 13-

2**4) KS: Supervillains (3 Active Points) 13-

1**5) KS: The Espionage World (2 Active Points) 11-

3**Security Systems 13-

3**Stealth 13-

3**Streetwise 17-

2**TF: Common Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles

3**Tactics 13-

3**Teamwork 13-

3**Tracking 13-

2**WF: Handguns, Rifles

 

Total Powers & Skill Cost:**715

Total Cost:**775

 

350+ Disadvantages

5**Distinctive Features: Superheroic Ideal with Dragon motif costume. (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)

20**Enraged: when those under his protection are harmed (Uncommon), go 14-, recover 11-

20**Hunted: Shinra Corporation 8- (Mo Pow, NCI, Harshly Punish)

15**Hunted: The Dark Syndicate 8- (Mo Pow, Harshly Punish)

10**Hunted: The Rage of Shadows 8- (As Pow, Harshly Punish)

20**Psychological Limitation: Code of Honor/Justice (Common, Total)

15**Psychological Limitation: Disdain for Tyrants and abusers (Common, Strong)

15**Psychological Limitation: Protective of Allies and the public (Common, Strong)

15**Social Limitation: Secret Identity (Frequently, Major)

10**Vulnerability: 2 x STUN "Dragon Slaying/Bane" Weapons and attacks (Uncommon)

5**Vulnerability: 1 1/2 x Effect Dragon Slaying/Bane Effects (Uncommon)

275 Experience Points

 

Total Disadvantage Points:**775

 

 

 

Background/History:**Li Song Priest is the son of a Chinese economics professor and her American husband. Li (or Lee) was always facinated by crime dramas and investigators. He attended USC and got a degree in criminology. He was recruited and worked for 5 years with the FBI before 9/11. After the international disaster the pressures in the Bureau became heightened and Li found himself often on the outside looking in. He resigned in frustration and briefly became a private detective. Then he began a career as a security analyst for corporations. His paternal, over protective nature often caused problems with co-workers, but his nature won over the king of dragons Bahamaut. The Dragon King chose Li as his avatar on Earth in the coming of the Eidolons. Something of an old hand, Li's avatar form looks very much like a silver age "Captain of Marvel" (Antaeus occasionally refers to him as "Elvis"). He now works for the World Tree Foundation, heading security and leading their investigations into the Eidolon phenomena. Dragon Zero is Odin's second in command. He works well with Alexander, who is the greatest tactician and strategist he's ever known; and Raiden who he sees as a younger, angrier version of Odin. The other Guardians look to Dragon Zero for leadership when Odin is not present.

 

Personality/Motivation:**Li Song Priest is a man who cares deeply for the concepts of justice and security. He works tirelessly to protect his team and those they watch over. He comes across as your true blue superhero, think Thor with out the silly speech patterns.

 

Quote:**"Villain! Threatening a school bus? Is there no level to which you will not sink?!? This will end NOW!"

 

Powers/Tactics:**Dragon Zero has the Megaman powerset. Strong, fast, capable of using bizzare power effects. His MegaFlare power bursts forth from his eyes. He tends to stick to using his strength as it is formidible and he can generally out maneuver those strong enough to cause him harm.

 

Campaign Use:**The Super -Man of the team. Dragon Zero generally leads the team into battle unless Odin himself is present. To make him less formidable, drop the attrabutes to manageable levels and his Scion multipower to 150 pts. If he's not tough enough, give him some Dam Reduction and martial arts maneuvers.

 

Appearance:**Li is above average in height and has a strong build. He wears business suits to work though often ditches the coat and vest once there. His hair is kept short and he wears glasses. In his Dragon Zero form he's 6'4'' and 500lbs. His build is amazing and he wears a red costume with gold trunks, boots, and bracers. A gold dragon head is on his chest. He wears a white cape with gold trim.

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Re: CHAR: Dragon Zero (Guardian Forces)

 

RpMiller's TXT - phpBB Character Sheet. If I use the quik reply or edit the sheet after posting I get the *'s It's weird.

 

 

What do you think of the Character Oddhat?

 

I like the origin story. The power set is solid, and I'd be happy to play him in a cosmic-level campaign. I'm not sure that penetrating means anything for Flash in 5th; I'd need to check, but Flash already blinds targets according to the Body rolled on the Dice, so if Penetrating does now work for it, it's effectively a cheap NND.

 

Looks like this would be an excellent campaign.

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