Irishman Posted May 21, 2003 Report Share Posted May 21, 2003 Ok, again I am working on this concept of the operator / robots. Im buying the robots as Followers, with the understanding if one gets destroyed, he is not avialable for the next game sesson(s). One of the things the Operator wants to do, is to have the robot link into the computer or security system. The robot then links in the operator with either High Range Radio Listen and Transmit or some sort of Mind Link combinations. Then the operator will use HIS skills over that link. How do I do this? Do I buy skills, useable at range, with a level or two of (*GAH*) megascale, and then an OAF robot?, but I could program in person, so I wouldnt ALWAYS need the OAF... Any suggestions? Irishman P.S. How do you get an avatar picture? Quote Link to comment Share on other sites More sharing options...
Derek Hiemforth Posted May 21, 2003 Report Share Posted May 21, 2003 Re: Rules Help Request: Using skills at range Originally posted by Irishman Any suggestions? The easiest and clearest way (though perhaps not the least expensive) would be to buy the robots whatever Skills the Operator should be able to use through them, and then put a Limitation on the Skills that they're only usable when a link to the Operator has been established. P.S. How do you get an avatar picture? Click on Profile, then Edit Options. The item to set an avatar is at the bottom. Quote Link to comment Share on other sites More sharing options...
Irishman Posted May 21, 2003 Author Report Share Posted May 21, 2003 This is probably what I am going to do. I bought the INT of the robot down to 4 (Can follow simple verbal commands on its own) and then bought INT as a power equal to the Operator with a -1 limit, only useable when connected to operator. Ill do the same with the skills. Quote Link to comment Share on other sites More sharing options...
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