OddHat Posted December 14, 2005 Report Share Posted December 14, 2005 ANN DARROW Val Char Cost Roll Notes 13 STR 3 12- Lift 151.6kg; 2 1/2d6 [1] 18 DEX 24 13- OCV: 6/DCV: 6 13 CON 6 12- 12 BODY 4 11- 13 INT 3 12- PER Roll 12- 13 EGO 6 12- ECV: 4 18 PRE 8 13- PRE Attack: 3 1/2d6 18 COM 4 13- 13/19 PD 0 Total: 13/19 PD (0/6 rPD) 3/9 ED 0 Total: 3/9 ED (0/6 rED) 3 SPD 2 Phases: 4, 8, 12 6 REC 0 26 END 0 26 STUN 0 Total Characteristic Cost: 60 Movement: Running: 7"/14" Leaping: 2"/4" Swimming: 2"/4" Cost Powers END 25 He'll Find Her, And Bring Her Back: Luck 5d6 Notes: Rescued repeatedly when she needed it most. 10 She's OK: +10 PD Notes: After the pulling, shaking and falls she took, she should be crippled or dead. She was fine. At the GM's option, this extra PD may not apply to non-cinematic risks. 14 Bravest Girl I Ever Knew: Armor (6 PD/6 ED) (18 Active Points); Limited Power Power loses about a fourth of its effectiveness (Does not prevent penetration, may not apply against non-cinematic risks; -1/4) Notes: All of that physical trauma barely left a few scratches. 5 Comfy Outdoors in a Slip in the Winter: Life Support (Safe Environment: High Heels; Safe in Intense Cold; Safe in Intense Heat) Notes: Not hindered at all by her high heels. Able to wander around on top of the Empire State Building in winter in a sleeveless dress and not turn blue. 5 Rapid Healing Notes: She seemed fine despite everything after a good night's sleep next to a giant ape. 2 Almost Kept Up With An Ape: Running +1" (7" total) 1 Skills 3 Acrobatics 13- 3 Breakfall 13- Notes: Seems good at taking falls. 3 Climbing 13- Notes: Cling on and climb many times when she should have fallen 3 Seduction 13- Notes: Good at making friends, even with giant apes. 3 Oratory 13- Notes: Performance 3 Acting 13- Notes: Performance 3 PS: Vaudvillian Entertainer 13- Notes: Covers basic juggling, slapstick 3 PS: Dancer 13- 3 KS: Theatre 12- 2 KS: Theatre World 11- Total Powers & Skill Cost: 90 Total Cost: 150 100+ Disadvantages 15 Unluck: 3d6 Notes: "Good things never last" 5 Money: Poor 15 Psychological Limitation: Soft Hearted (Very Common, Moderate) 15 Psychological Limitation: Sense of Duty, Loyalty, Responsibility (Common, Strong) 0 Psychological Limitation: Does not know she's invulnerable (Common, Total, Custom Adder) Total Disadvantage Points: 50 Background/History: A young comedian and entertainer in NY. Ann will eventually make her fateful trip to Skull Island in 1933. Personality/Motivation: Kind, soft hearted, considerate, loyal, sad. She is a very good person, and will do almost anything for a friend. She will not compromise her principles, and demands respect. She might be too much of a paragon to be interesting, but she also has a pessimistic streak. Her life has taught her that everyone will eventually abandon her, and that nothing good ever lasts. Men and giant apes with a Lancelot streak fall in love with her almost instantly. Quote: "EYEEEAAAAAAAAAAAA!" Powers/Tactics: Time and again, Ann is in situations where she should have been maimed or killed. Instead, she's fine. Even the minor injuries she takes only make her look more heart wrenchingly beautiful. The only logical conclusion is that she has flesh like stone and bones like steel, and that even the laws of physics love her. Somehow, she seems unaware that bullets should bounce off her, and therefore runs away a lot. Campaign Use: Kidnap victim, surprisingly competent adventuress, love interest. Appearance: Beautiful blue eyed blonde, and a size 4 Ann Darrow by Merian C. Cooper et al. Character sheet by Robert Dorf. Quote Link to comment Share on other sites More sharing options...
McCoy Posted December 14, 2005 Report Share Posted December 14, 2005 Re: Ann Darrow, Queen of Skull Island "You must spread some Reputation around before giving it to OddHat again." Going to steal some of this for other characters. Quote Link to comment Share on other sites More sharing options...
yamamura Posted December 15, 2005 Report Share Posted December 15, 2005 Re: Ann Darrow, Queen of Skull Island Cool write up Oddhat and only as a matter of personal taste, I would of used Enviromental Mvmt for the Heels... Quote Link to comment Share on other sites More sharing options...
OddHat Posted December 15, 2005 Author Report Share Posted December 15, 2005 Re: Ann Darrow, Queen of Skull Island Cool write up Oddhat and only as a matter of personal taste' date=' I would of used Enviromental Mvmt for the Heels...[/quote'] Good call. And thanks. Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted December 21, 2005 Report Share Posted December 21, 2005 Re: Ann Darrow, Queen of Skull Island Great as always Mr. Hat. I sit in awe of you. Quote Link to comment Share on other sites More sharing options...
OddHat Posted December 21, 2005 Author Report Share Posted December 21, 2005 Re: Ann Darrow, Queen of Skull Island Great as always Mr. Hat. I sit in awe of you. Thanks, glad you liked her. Mrs. OddHat thought Ann was the most playable character in the film. Quote Link to comment Share on other sites More sharing options...
Steve Long Posted December 21, 2005 Report Share Posted December 21, 2005 Re: Ann Darrow, Queen of Skull Island Mrs. OddHat thought Ann was the most playable character in the film. I dunno, those V-rexes would make pretty cool fighter-thieves.... Quote Link to comment Share on other sites More sharing options...
OddHat Posted December 21, 2005 Author Report Share Posted December 21, 2005 Re: Ann Darrow, Queen of Skull Island I dunno' date=' those V-rexes would make pretty cool fighter-thieves....[/quote'] I'd like a V-Rex Cleric-Wizard with the Warlock prestige class. Quote Link to comment Share on other sites More sharing options...
Steve Long Posted December 21, 2005 Report Share Posted December 21, 2005 Re: Ann Darrow, Queen of Skull Island And a velociraptor arcane trickster! Quote Link to comment Share on other sites More sharing options...
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