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Help with Eclipse - Martial Artist with Lunar Powers


CDad

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I'm designing a character named Eclipse - a Martial Artist with Lunar powers, and came up with the following 2 Frameworks:

 

30 EC: Lunar Powers

17 1) Tide: Telekinesis (20 STR); Area Effect (3"; +1), Affects Whole Object (-1/4), Up or Down Only (-1/2) - 6 END

24 2) Orbit: Flight 12"; Usable by 4 others Simultaneously at Range (+1), Limited Range (5"; -1/4), 0 END (+1/2)

12 3) Penumbra: Invisibility (Sight, Hearing, and Mental Groups); Only Between Quarter-New Moons (-1), 0 END (+1/2)

31 4) Gravity Well: Force Field +12 PD/+13 ED, Protects Carried Items; Hardened (+1/4), 0 END (+1/2)

 

30 MP [60]: Moonbeams; Only Between Stated Quarters (-1)

3 u1) Moonbeam: 12d E EB; No KB (-1/4), Only Between Quarter-Full Moons (-1) - 6 END

3 u2) Moonlight: 12d Flash; Only Between Quarter-Full Moons (-1) - 6 END

3 u3) New Moon: Darkness 6" (Sight Group); Only Between Quarter-New Moons (-1) - 6 END

3 u4) Dark Side of the Moon: 4d Entangle; Takes No Damage From All Attacks (+1/2), Cannot Form Barriers (-1/4), Only Between Quarter New-Moons (-1) - 6 END

 

For the phase based powers... in Week 1 (Full moon on Wed) Elcipse would have Moonbeam and Moonlight the entire week. Week 2, nada. Week 3 (New moon on Wed), New Moon, Dark Side of the Moon, and Penumbra, Week 4, nada.

 

During Weeks 2 and 4 Eclipse would rely on his Martial Arts, Tide, Orbit, and Gravity Well. Week 3 he's Mr. Sneaky, Week 1 he's Mr. Offense.

 

Questions...

1) Would you let Eclipse in your campaign?

2) Would you ever consider running Eclipse?

3) Any suggestions?

 

 

EDIT: Fixed accounting errors.

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Guest WhammeWhamme

Re: Help with Eclipse - Martial Artist with Lunar Powers

 

Interesting. In a campaign with fluid time Eclipse essentially has the powers the GM wants him to have for the scenario... I'd be tempted to amp that up and add some potential 'scenario breakers' and be secure knowing they only work when they need to.

 

Could be fun to play, too.

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