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Hit Locations Stun damage RKA


Barton

Question

Steve:

My two pulp games have inspired a pulphero/dark champions question.

Firearms (ranged killing attack) (and some HTH KA), some have increased stun mulitpilers (usually +1).

When using hit locations stun multiples are fixed. What bonus to stun damage should be given to weapons with increased stun multipliers??

 

Thanks in advance.

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