Barton Posted July 14, 2006 Report Share Posted July 14, 2006 Steve: My two pulp games have inspired a pulphero/dark champions question. Firearms (ranged killing attack) (and some HTH KA), some have increased stun mulitpilers (usually +1). When using hit locations stun multiples are fixed. What bonus to stun damage should be given to weapons with increased stun multipliers?? Thanks in advance. Link to comment Share on other sites More sharing options...
Steve Long Posted July 14, 2006 Report Share Posted July 14, 2006 Re: Hit Locations Stun damage RKA This is discussed under "Increased STUN Multiplier" on 5ER 194. If you have further questions after reading that, please post a follow-up. Link to comment Share on other sites More sharing options...
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Barton
Steve:
My two pulp games have inspired a pulphero/dark champions question.
Firearms (ranged killing attack) (and some HTH KA), some have increased stun mulitpilers (usually +1).
When using hit locations stun multiples are fixed. What bonus to stun damage should be given to weapons with increased stun multipliers??
Thanks in advance.
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