SleepyDrug Posted July 3, 2003 Report Share Posted July 3, 2003 Design Question: Why do all MA attacks have an even damage bonus? defensive strike (+ 0), martial strike (+ 2), offensive strike (+ 4) Is there a reason no strikes do +1d6 or +3d6? Has anyone designed odd bonus MA strikes? Quote Link to comment Share on other sites More sharing options...
Monolith Posted July 3, 2003 Report Share Posted July 3, 2003 There are some maneuvers which add +1 DC. Legsweep is an example of this. Reversal and Root also add +15, which is an odd number too. Even is much more common though and I do not think there is any reason for it besides symetry to the eyes. Quote Link to comment Share on other sites More sharing options...
misterdeath Posted July 3, 2003 Report Share Posted July 3, 2003 I've always figured that it was do to the Killing Damage/Martial Manuever thing. When you use your maneuver with a killing attack (my martial arts style uses pole arms), you divide the DC by 2 to get the damage. By having Martial Strike + 2DC and Offensive Strike + 4 DC, then you don't have the whole half DC/round down thing. Martial Strike with fist == Str + 2DC. Martial Strike with naginata == Weapon damage + DC from maneuver + modified strength. Nothing prevents you from loading up +3 DC maneuvers, just realize that if you go with a weapon style, they get dropped. D Quote Link to comment Share on other sites More sharing options...
Tempuswolf Posted July 3, 2003 Report Share Posted July 3, 2003 When you add DCs to manuevers that do Killing Attacks, they add at 2 DCs per Killing DC. Most maneuvers are even to facilitate this addition. {EDIT: what misterdeath said, cursed deliberate typist me) Quote Link to comment Share on other sites More sharing options...
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