What happens to a stretching character who is restrained in two or more places at opposite extents of his stretching when his stretching power turns off (voluntarily or otherwise).
For example, Flexo is using his 6" of stretching to punch Thuggo, 6" away. Thuggo, however, has cleverly held an action and grabs Flexo's arm in his iron grip. At the same moment, Thuggo's partner sneaks up behind Flexo and puts him in a headlock. The combined stun renders Flexo unconscious (or just stunned). Since Stretching is not persistent, it turns off. What happens to Flexo?
He automatically snaps free of one of the two bricks.
He remains stretched, and must continue paying END, even once that starts doing stun.
He remains stretched but doesn't have to pay END until and unless he recovers enough to act.
Something else.
[*]Does the same thing, or something different happen to FreeHand, whose stretching is bought with Does Not Cross Intervening Space in the same predicament?
[*]What happens to a stretching character with Does Not Cross Intervening Space if the area their stretched part is in gets cut off?
For example, Freehand (6" Stretching, Does Not Cross Intervening Space, no Noncombat Stretching) is reaching into the open vault to disable the security camera when Captain Justice slams the vault door closed, with Freehand's hand still inside. What happens to Freehand's hand?
It's trapped inside the vault until he can get the door open.
If this is the case:
Can he continue to move his hand around in the vault, as long as it stays within 6"?
What happens when he tries to get further than 6" from the vault?
[*]He can just turn off his stretching and his hand reappears on his wrist.
[*]His hand is severed. I hope he can regenerate limbs.
[*]Something else.
[*]How do senses interact with stretching?
Can a character with Stretching with appropriate special effect stretch one eye around a corner to see what's going on?
How about stretching two eyes around different corners (assuming enough stretching)?
How about an ear to hear what's going on?
He can't without pulling his hand off?
He can, but his hand becomes useless until he comes back within 6".
Question
Dr.Device
I've got a few questions about stretching:
For example, Flexo is using his 6" of stretching to punch Thuggo, 6" away. Thuggo, however, has cleverly held an action and grabs Flexo's arm in his iron grip. At the same moment, Thuggo's partner sneaks up behind Flexo and puts him in a headlock. The combined stun renders Flexo unconscious (or just stunned). Since Stretching is not persistent, it turns off. What happens to Flexo?
[*]Does the same thing, or something different happen to FreeHand, whose stretching is bought with Does Not Cross Intervening Space in the same predicament?
[*]What happens to a stretching character with Does Not Cross Intervening Space if the area their stretched part is in gets cut off?
For example, Freehand (6" Stretching, Does Not Cross Intervening Space, no Noncombat Stretching) is reaching into the open vault to disable the security camera when Captain Justice slams the vault door closed, with Freehand's hand still inside. What happens to Freehand's hand?
If this is the case:
[*]He can just turn off his stretching and his hand reappears on his wrist.
[*]His hand is severed. I hope he can regenerate limbs.
[*]Something else.
[*]How do senses interact with stretching?
He can't without pulling his hand off?
He can, but his hand becomes useless until he comes back within 6".
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