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Movement Multipower


dsatow

Question

Wings - a (surprise!) winged character has flight and gliding in a multipower. (I'm leaving off all the standard advantages and limitation which do not apply to the argument)

 

20 multipower (20)

2u flight 10" (2 end)

2u gliding 20"

2u gliding 5" x16 NCM

 

he's gliding around town at high speed (80" per phase). Suddenly he spots the evil Mouseman. He dives down and switches his pool from gliding 5" with NCM to 20" gliding and does a moveby.

 

This is patently illegal right? He needs to decelerate to combat speeds in slot 3 before he can change to slot 2 correct?

 

We continue the combat and Wings moves a half phase with gliding going 10" switches to slot one and uses 5" of powered flight to regain altitude. Is this correct?

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Re: Movement Multipower

 

Yes, technically you're correct that what you're describing is illegal per the rules on 5ER 122. However, in the interest of common sense and dramatic sense I expect many GMs would allow it anyway. The rule exists to prevent abuse of the movement rules, and as long as the GM's satisfied there's no abuse (or other problems) occurring, he can allow it without worry.

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