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dsatow last won the day on June 9 2018

dsatow had the most liked content!

About dsatow

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    Bionic Occult Mutant Alien Samurai Hero
  • Birthday April 7

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    Silicon Valley
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    I am a geek and have been playing HERO since about 85.
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    SQA engineer (geek job)

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  1. I tend to disagree with the "subjectivity" part of the argument here. My reason is as follows: We are not trying to simulate real life, we are simulating a story. If the story says, you have a beauty which stuns and distracts people, then you buy the power/talent/perk/skill etc. to do that. Its not about, well, "I have a thing for redheads" or "I have a thing for midgets", its about whether you or the GM are setting up the environment to be able to do that. The GM sets it up as part of their campaign or house rules. The player sets it up as part of the character build. Now whether a comeliness stat or a striking appearance talent is better is just personal taste. Boiled down: Arguments for a stat: 1) Granularity (or ranking). This just means I am prettier or uglier than you. Arguments for talent: 1) No longer allows a negative stat to have benefits. It was the only stat where having a negative value could be beneficial. 2) Its standardized giving a PRE attack bonus for a conditional situation under the control of the player. 3) It expanded looks beyond cosmically beautiful or hellishly ugly. It could now represent weirdness or fame or anything visually based. 4) It removes superficial ranking when comparing characters. Somethings I did not note above 1) It enhances role playing. Any game mechanic can enhance or detract from role playing. Role playing really is up to the players. You can say "The presence based skill system detracts from role playing. People should say their speeches and not have an oratory skill. That's role playing." but no one is arguing about oratory because we can't all be Winston Churchill or Mark Twain. 2) It could be simulated with a disadvantage/complication. We are talking about about a benefit to a character, so it being a disadvantage or complication is a different beast. Yes it could be a disadvantage or complication, but you could also buy the talent/stat too with neither(talent/stat or complication/disad) causing a problem for the other. 3) It didn't need to change. No it might not have but the game designer thought it should have and that it would improve the game. The question is, is there a need for it not to? 4) Negatives. Its easier to slam the opponent than to prove your point. I don't know about you, but I am tired of it in the news so I won't do an argument against. Did I miss a reason for stat or talent?
  2. 6e1p379 (assuming it is destroy-able) When an attack hits a Breakable Focus, each attack that penetrates the PD/ED of the Focus and does BODY damage destroys one of the powers bought through the Focus. The amount of BODY done is unimportant — one power is destroyed whether the attack did 1 BODY or 15. A Focus is destroyed when it loses all of its powers, or when any single attack against it does two times (2x) its PD/ED in BODY, at the GM’s option.
  3. I think one thing we need to remember in these benchmarks is that while we are assigning real world equivalents to these numbers as an intellectual exercise, HERO wasn't designed to represent real life. It was originally designed to mimic comic book life and then mutated into any action style fiction life (aka movies, tv, and novels). With HERO, you can be Indiana Jones. In real life, you'd be in the hospital or worse. https://www.youtube.com/watch?v=eZNx5YgvQVI
  4. I think it would depend on the campaign, but I could see that.
  5. I think there are some GMs which would look at this as buying a type of Complication. You get 9 points for it, so it should be treated like any other Complication and have an effect in the campaign.
  6. I have an issue with this scale. Assume there is someone with a compromised immune system or even an alien with little to no immunity to Earth germs. By this chart then, I could go up and slap them (1d6 NND) and stun them. Currently the main property of CON is the prevention of being stunned. So it might be better to say how much pain they might be able to endure. Someone with a 5 CON could be one punched by an average person. Someone with a CON of 3 might be a child who starts to cry over a skinned knee. A CON of 1 might be a baby who will cry at the drop of a hat.
  7. The thing is, I truly believe something beyond charm(or seduction) is necessary as many genres has the scene where a drop dead gorgeous person walks in to a room and causes a big distraction ( ex: from Chuck https://www.youtube.com/watch?v=fjiVu5_83WY ).
  8. For the record: I like SA over comeliness but I will try to answer Surreal's questions. How (precisely) is a numerical value for COM any more of an aesthetic device than the mechanism entailed by the Striking Appearance talent? People like to rank characters. Who is stronger, who is faster, who is etc. I found this out when playing the Amber Role Playing Game that people would bid their stats higher and higher just to be number 1. How (precisely) does the COM stat enable improved interaction and character behavior role-playing when compared with the interaction and character behavior role-playing achievable using the Striking Appearance talent? To be honest, the most I seen was cat-tiness. Basically calling other characters and NPCs dogs because that 30 comeliness didn't stack up to their comeliness of 40. Even the comeliness 32 would look down on the comeliness 30 NPC. BTW: None of them had the psych lim "B!T@#" or anything similar. How, exactly, is Striking Appearance deficient compared to COM? Its not on the characteristic section as far as I can tell. The major argument seems to be that because its not on the characteristic section but can conceivably be called a statistic of the character is what is causing the problem.
  9. Brobdingnagian Originally seen at the destruction of Greenfield, some say he's the cause the of the destruction, falling from the sky as a god kicked out from heaven or an alien from another planet. He has been seen at a couple of minor robberies of banks somehow disappearing before people can catch him. Brobdingnagian.hdc
  10. Known paranormals who hang out around around this part of town.
  11. The usefulness is in the bell curve itself. It denotes the % of the population with a score of this value which is similar to the 3d6 range of DnD of which the 0-20 values of HERO is based.
  12. That you are about 3 standard deviations from normal. See https://www.123test.com/interpretation-of-an-iq-score/ which has a good explanation.
  13. From my understanding, is that the IQ tests were problematic in that it assumed a certain level of education, a certain culture and upbringing. This makes using them on a person from New York, New York when compared to someone from Ghana, Africa vastly different.
  14. Bryce Nakagawa: I'm his friend so I am biased.
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