Corven_Ren Posted July 6, 2007 Report Share Posted July 6, 2007 I was bored so I made up this guy based on a character in the Tiger Woods PGA Tour 2003 video game. Enjoy Mulligan Val Char Cost Roll Notes 17 STR 7 12- Lift 263.9kg; 3d6 [2] 20 DEX 15 13- OCV: 7/DCV: 7 13 CON 6 12- 12 BODY 4 11- 18 INT 8 13- PER Roll 13- 10 EGO 0 11- ECV: 3 15 PRE 5 12- PRE Attack: 3d6 10 COM 0 11- 5/25 PD 2 Total: 5/25 PD (0/20 rPD) 5/25 ED 2 Total: 5/25 ED (0/20 rED) 5 SPD 5 Phases: 3, 5, 8, 10, 12 10 REC 8 30 END 2 45 STUN 17 Total Characteristic Cost: 81 Movement: Running: 6"/12" Flight: 24"/48" Leaping: 3"/6" Swimming: 2"/4" Cost Powers END 50 Golf Ball Blaster: Multipower, 75-point reserve, (75 Active Points); all slots OIF (-1/2) 4u 1) Birdie: EB vs ED 10d6, Area Of Effect (One Hex; +1/2) (75 Active Points); OIF (-1/2), 12 Charges (-1/4) [12] 4u 2) Bogey: EB 10d6, Explosion (+1/2) (75 Active Points); OIF (-1/2), 12 Charges (-1/4) [12] 3u 3) Double Bogey: EB vs PD 12d6, Autofire (2 shots; +1/4) (75 Active Points); 6 Charges (-3/4), OIF (-1/2) [6] 4u 4) Eagle: RKA vs PD 3d6+1, Area Of Effect (One Hex; +1/2) (75 Active Points); OIF (-1/2), 12 Charges (-1/4) [12] 4u 5) He's In The Rough: Entangle 7d6, 7 DEF (70 Active Points); OIF (-1/2), 12 Charges (-1/4) [12] 4u 6) Hole In One: RKA vs PD 5d6 (75 Active Points); OIF (-1/2), 12 Charges (-1/4) [12] 4u 7) Par: EB vs PD 15d6 (75 Active Points); OIF (-1/2), 12 Charges (-1/4) [12] 4u 8) This Ones Headed For The Bunker: Sight Group Flash 10d6, Explosion (+1/2) (75 Active Points); OIF (-1/2), 12 Charges (-1/4) [12] 20 Golf Ball Blaster Batteries: Endurance Reserve (100 END, 10 REC) (20 Active Points) 20 Golf Ball Blaster II: Elemental Control, 60-point powers, (30 Active Points); all slots OIF (-1/2) Notes: All Powers In This EC Run Off The END Reserve 20 1) Energy Shield: FF (20 PD/20 ED/10 Flash Defense: Sight Group) (Protect Carried Items) (60 Active Points); OIF (-1/2) 6 20 2) Built In Jets: Flight 24", Reduced Endurance (1/2 END; +1/4) (60 Active Points); OIF (-1/2) 2 Enhancing Kilt, all slots IIF (-1/4) 8 1) +5 DEX (15 Active Points); No Figured Characteristics (-1/2), IIF (-1/4) 16 2) +2 SPD (20 Active Points); IIF (-1/4) 12 3) +3 with DCV (15 Active Points); IIF (-1/4) Skills 9 +3 with Golf Ball Blaster 2 AK: Inverkeithny, Scotland 11- 3 Animal Handler (Canines, Sheep) 12- 3 Demolitions 13- 3 Electronics 13- 6 Gambling (Card Games, Dice Games, Sports Betting) 13- 3 Inventor 13- 3 KS: Herding 13- 5 KS: History of Golf 15- 5 KS: History of the PGA Tour 15- 5 KS: Scottish History 15- 3 Language: Gaelic (completely fluent) 3 Mechanics 13- 2 PS: Sheperd 11- 4 SS: Chemistry 13- Total Powers & Skill Cost: 256 Total Cost: 337 200+ Disadvantages 5 Distinctive Features: Scottish Accent (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures) 15 Enraged: Someone says he's wearing a skirt. (Uncommon), go 11-, recover 11- 30 Hunted: U.N.T.I.L. 11- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Capture) 10 Mad Scotsman Bonus 10 Reputation: Pro Golpher turned Supervillain, 11- 20 Normal Characteristic Maxima 15 Psychological Limitation: Greedy (Common, Strong) 15 Psychological Limitation: He's a looney (Common, Strong) 15 Social Limitation: Public Identity (Frequently, Major) 15 Unluck: 3d6 Total Disadvantage Points: 150 Background/History: Hamish McGregor spent his early years helping his father raise sheep on the family farm. While tending the sheep he would hit golf balls with his shepards crook, practicing for the day when he would fulfil his dream of becoming a profesional golfer. At 21 he finally made it onto the PGA tour, however he was soon caught cheating with enhanced equipment and was kicked off the tour. This drove Hamish mad. He began to study electronics, mechanics and sciences so he could exact his revenge. After several months he made his first golf ball gun that fires different types of modifed golf balls, and thus was Mulligan born. Since then he has modified the gun to the larger golf ball blaster. Personality/Motivation: Mulligans idea of revenge is to steal enough money to buy every golf course in the world and then enough land to build a custom course in the highland of Scotland of his own design. Quote: "IT"S A KILT DAMNIT NOT A SKIRT" Powers/Tactics: All his powers come from his inventions. The golf ball blaster is more like a large rifle with a hose attached that runs to a large backpack which supplies the golf balls and also generates a force field. His kilt enhnces his natural agility, making him faster and harder to hit. Campaign Use: Sort of a Foxbat tribute. Appearance: Hamish 'Mulligan' McGregor is a tall scottish man with fire red hair and beard. He wears a white polo and a red kilt with white & black stripes. Below is a picture of McGregor during the last tournament he played in Quote Link to comment Share on other sites More sharing options...
yamamura Posted July 6, 2007 Report Share Posted July 6, 2007 Re: [Charcter] Mulligan Can I take him:D Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted July 6, 2007 Author Report Share Posted July 6, 2007 Re: [Charcter] Mulligan Can I take him:D Go for it I just added his hero designer file. Quote Link to comment Share on other sites More sharing options...
braincraft Posted July 6, 2007 Report Share Posted July 6, 2007 Re: [Charcter] Mulligan See, the name makes me think of someone who can travel back in time, but only by a few seconds in a go; he gets to 'take back' any immediate mistakes he makes, so he seems much more competent than he really is. Now I have to write that character up. Quote Link to comment Share on other sites More sharing options...
Twilight Posted July 7, 2007 Report Share Posted July 7, 2007 Re: [Charcter] Mulligan Ach he's just a Duff Killigan wannabe. Quote Link to comment Share on other sites More sharing options...
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