Hi Steve. I've having a low-brain-wattage day, and have somehow managed to talk myself into confusion concerning throwing distance & damage. 5ER p400 says:
[T]he target usually ends up prone in an adjacent hex. The Thrower may instead opt to Throw the victim as far as possible; consult the Throwing Table, page 35, to determine this distance. Characters can increase the distance they Throw a victim by subtracting damage from the Throw -- every -1d6 of damage adds +1" to the Throw.
Is that +1" over the maximum throwing distance (per the Throwing Table); or is that +1" beyond the usual adjacent hex, up to the max throwing distance? Is it the same rule for both normal Garb-&-Throws and Martial Throws? Thanks.
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bigdamnhero
Hi Steve. I've having a low-brain-wattage day, and have somehow managed to talk myself into confusion concerning throwing distance & damage. 5ER p400 says:
Is that +1" over the maximum throwing distance (per the Throwing Table); or is that +1" beyond the usual adjacent hex, up to the max throwing distance? Is it the same rule for both normal Garb-&-Throws and Martial Throws? Thanks.
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