Bygoneyrs Posted November 30, 2007 Report Share Posted November 30, 2007 Hello everyone, Ok here is what I am doing to design/redesign my Gamma World D20 campaign, and using PAH Hero plus Traveller Hero, and some Translight Playtest data. For me as a old Traveller GM/Player, I need to have a whole solar system worked out first so I can get lots of other details into my campaign. This is a work in progress and here is the basics to begin with and I will add more details as I work on them. I am always looking for good ideas, and this will use the Hero System and include Traveller Hero, Post Apocalypyic Hero, and Fantasy Hero, and yes it will be a mix of Tech and Magic as well too. All players will be of the race of Allninarr (red skinned humans). Penn Campaign: have a look and make comments!!! ***************************************************************** System: Allnin G0V White Old Giant System Orbits: 1st: Rockball (Named: Ullrick/Allnin-1) - Light Gravity 0.6 - Extremely Hot (60 to 80C) - Partial Vacuum - Exotic Atmosphere (Nitrogen) - Desert World - No Lifeforms - No Moons 2nd: Brown World (Named: Barsoom/Allnin-Prime) - Light Gravity 0.8gs - Colder (-10 to 10C) - Thin Atmosphere with Contamination (2/3rds) (radiation) Oxygen-Nitrogen - Dry World 20% water - Has 2 intelligent lifeforms Allninarr (red skinned humanoids) and Tharks (4 armed green skinned insectoid/ humanoids) - Has other existing plant, animal and aquatic lifeforms - One Moon (Named: Eeon) - Rockball/Iceball - Extremely Light Gravity 0.4gs - Extremely Cold (-40 to -70C) - Minimal Atmospher (Nitrogen) - Water World (covered in snow and Ice, 3% land non/covered) - No Lifeforms 3rd: Asteroid Sparse Belt (Named: Krellic Realm/Allnin-3) 4th: Large Gas Giant (Named: Baull/Allnin-4) - One Moon (Named: Toll) - Brown World - Standard Gravity 0.98gs - Dense Atmospher (1.5 Atmosphers) Oxygen-Nitrogen with Low Oxygen and Contamination (Chlorine) - Wet World 85% water - Has plant, animal and aquatic lifeforms (mostly in the water) - One primitive Aquadic Lifeform 5th: Iceball (Named: Devonnia/Allnin-5) - Light Gravity 0.8gs - Extremely Cold (-40 to -70C) - Minimal Atmosphere (Methane) - Water World (deep oceans covered in ice,5% land surface) - Has sea plant and aquatic lifeforms - One Moon (Named: Phenn) - Rockball - Minimal Gravity 0.2gs - Partial Vacuum (traces of Methane) - Desert World - No Lifeforms System Notes: The Allnin system main orbit is #2 that is referrred to as Allnin-primeand is the home to 2 intelligent lifeforms that dwell there. The Allninarr(red skinned humanoids) and Tharks(4 armed green skinned insectoid/humanoids). These two races appear to be at war with one another. The Allninarr have 20+ major City States scattered accross the planet and the Tharks have hidden underground cities or are nomadic in nature. There are ruined and abandoned cities skattered about the planet and it would appear that they are extremely old and might have been Allnin cities. All the cities are extremly ancient, built of carved Red Granite (extremely hard) and built around (ancient Atmosphere Processing plants). Their powersource is Geo-thermal and tied into the planet's core. The 2nd orbit world (Barsoom) as called by the inhabitants appears to be a dieing world,with it's water disapearing. All the seas have shrunk to small bodies of water(shallow seas)and large lakes. Also many rivers dry up seasonially, and the poles have small ice caps that mostly melt every spring. The planet still has running water and small sea and rivers. Now the Oxygen level is thin but still breathable for standard humans. Life of the 2nd planet (Barsoom) consists of a kind of algie growing in the oceans as well as aquatic creatures as well too. There are many deserts, but there is a kind of ferns and red grasses growing in the non-desert areas. Also they hava a kind of bamboo bush/tree that is also common. If cut and dried correctly, it hardens solid and becomes almost as hard as steel. Also there are many plants with huge root systems undergrown. The planet is honey combed with underground cavarns, and it is inside such areas that the Tharks make their hidden cities. It would appear that both cultures had much higher Tech at one point, but with prolonged warfare and loss of resources the tech level has slipped backwards. One can find a mixture of techs from clubs, swords, guns, to energy weapons. It would appear that there had been a major war fought on this planet and the details are not known. The Allninarr do not have any space flight possiblities, but they do have knowledge of; air ships, glidders, and some older gravatic speeders and hover ships. Both races have knowledeg of the other orbits and know them by their names, but seems to be wrapped into their faith/religion. Also it would seem that both races have knowlegde of the Arcane arts as well. NOTE: Barsoom is NOT Mars, nor is it Barsoom as per Edger Burroughs (John Carter on Mars) design, this world is loosely based off that world only. The world could be set in both a Traveller Hero and/or Post Apocalyptic Hero ...aka...Gamma World. The system was designed using Translight playtest system. NOTE 2: This is what I am designing for my new PAH campaign that is replacing my long lived Gamma World campaign. The Allninarr are really gene altered Humans that travelled to this system to colonize the system, and found the Tharks race had developed here on Allnin-Prime. Quote Link to comment Share on other sites More sharing options...
azato Posted November 30, 2007 Report Share Posted November 30, 2007 Re: PAH Campaign brainstorming - Work in progress: "NOTE: Barsoom is NOT Mars, nor is it Barsoom as per Edger Burroughs (John Carter on Mars) design, this world is loosely based off that world only." Pehaps it is wise to rename the world and it's inhabitants to somthing else - at least the ones that have the source in Burrough's works. For me, if you approached me to play the game in a world called Barsoom - I would want a long sword, radium bullets and an air ship. Those words (Barsoom, Tharks) carry emotional meanings that may cloud what you are trying to do. If people/places do (nearly) completely follow the model (say the Tharks) then it does not become necessary to change. Maybe not change the words completly but enough for people to not get stuck in the wrong mode. (Jarsoom, Barsum, etc.) Quote Link to comment Share on other sites More sharing options...
Bygoneyrs Posted November 30, 2007 Author Report Share Posted November 30, 2007 Re: PAH Campaign brainstorming - Work in progress: Oh I had thought of that and that is why I call the Red Skinned Humans Allninarr. I like both of the names of Barsoom and Tharks too...it helps in my mind to give players a idea what they might be in for. Most of my players know that if I say "based on" somthing, that means I used something as a resource and designed it as my own thing from there. Having been RPGing for 32+ years now, and DM/GMing for like 25+ years I have gotten pretty good at defining what a campaign is like and giving my players a feel for the flavor I intend to game in. Thus that is why I kept the planets name as Barsoom, and kept the 4 armed insect like humanoids called Tharks too. By the way I did say it was a cross of these three genres: Traveller Herp, Post Apocalyptic Hero, and Fantasy Hero too. Thus you will have long swords, radium bullets and an air ships too...oh my!!! It is just in my version of Barsoom there is alot more Water, and Life. I also have reasons for working out the whole system and the rest of the orbits have a place for the players to explore/investigate within the campaign. There is a ancient network of "Site to Site" transportation rings, some located in the most ancient abandoned(long forgotten) Allninarr cities to be rediscovered. Remember some of the Ancient technology is still working like the Atmosphere Processing Plants, and multiple other smattering of techs too. Some tech the Allnin can still reproduce and others they can not. Yes there are "flyers" aka Air Ships, and Air Barges that the Allninarr maintain and still use. Plus a host of all types of weapons, but everyone carrys a Long Sword, and Dagger dude! Penn Quote Link to comment Share on other sites More sharing options...
Bygoneyrs Posted November 30, 2007 Author Report Share Posted November 30, 2007 Re: PAH Campaign brainstorming - Work in progress: A small change to the systems sun: System: Allnin K2V Orange Luminous K2v: General characteristics: Size: 75% of Sol Mass: 75% of Sol Luminosity: 20% of Sol Snow Line (edge of Cool Zone): 2.2 AU (ish) Habitable Zone: 0.32-0.64 AU with a Prime Radius of 0.46 AU. It is older than Sol. It would also have an orange color. Penn Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.