Jump to content

PAH Campaign brainstorming - Work in progress:


Bygoneyrs

Recommended Posts

Hello everyone,

 

Ok here is what I am doing to design/redesign my Gamma World D20 campaign,

and using PAH Hero plus Traveller Hero, and some Translight Playtest data. For

me as a old Traveller GM/Player, I need to have a whole solar system worked

out first so I can get lots of other details into my campaign. This is a work in

progress and here is the basics to begin with and I will add more details as I

work on them. I am always looking for good ideas, and this will use the

Hero System and include Traveller Hero, Post Apocalypyic Hero, and Fantasy

Hero, and yes it will be a mix of Tech and Magic as well too. All players will be

of the race of Allninarr (red skinned humans).

 

Penn

 

Campaign: have a look and make comments!!!

*****************************************************************

System: Allnin

G0V White Old Giant

System Orbits:

1st: Rockball (Named: Ullrick/Allnin-1)

- Light Gravity 0.6

- Extremely Hot (60 to 80C)

- Partial Vacuum

- Exotic Atmosphere (Nitrogen)

- Desert World

- No Lifeforms

- No Moons

2nd: Brown World (Named: Barsoom/Allnin-Prime)

- Light Gravity 0.8gs

- Colder (-10 to 10C)

- Thin Atmosphere with Contamination

(2/3rds) (radiation) Oxygen-Nitrogen

- Dry World 20% water

- Has 2 intelligent lifeforms Allninarr

(red skinned humanoids) and Tharks

(4 armed green skinned insectoid/

humanoids)

- Has other existing plant, animal and

aquatic lifeforms

- One Moon (Named: Eeon)

- Rockball/Iceball

- Extremely Light Gravity 0.4gs

- Extremely Cold (-40 to -70C)

- Minimal Atmospher (Nitrogen)

- Water World (covered in snow

and Ice, 3% land non/covered)

- No Lifeforms

 

3rd: Asteroid Sparse Belt (Named: Krellic Realm/Allnin-3)

 

4th: Large Gas Giant (Named: Baull/Allnin-4)

- One Moon (Named: Toll)

- Brown World

- Standard Gravity 0.98gs

- Dense Atmospher (1.5 Atmosphers)

Oxygen-Nitrogen with Low Oxygen

and Contamination (Chlorine)

- Wet World 85% water

- Has plant, animal and aquatic

lifeforms (mostly in the water)

- One primitive Aquadic Lifeform

 

5th: Iceball (Named: Devonnia/Allnin-5)

- Light Gravity 0.8gs

- Extremely Cold (-40 to -70C)

- Minimal Atmosphere (Methane)

- Water World (deep oceans covered

in ice,5% land surface)

- Has sea plant and aquatic lifeforms

- One Moon (Named: Phenn)

- Rockball

- Minimal Gravity 0.2gs

- Partial Vacuum (traces of Methane)

- Desert World

- No Lifeforms

 

System Notes:

 

The Allnin system main orbit is #2 that is referrred to as

Allnin-primeand is the home to 2 intelligent lifeforms that dwell

there. The Allninarr(red skinned humanoids) and Tharks(4 armed

green skinned insectoid/humanoids). These two races appear to be

at war with one another. The Allninarr have 20+ major City

States scattered accross the planet and the Tharks have hidden

underground cities or are nomadic in nature. There are ruined and

abandoned cities skattered about the planet and it would appear

that they are extremely old and might have been

Allnin cities. All the cities are extremly ancient, built of

carved Red Granite (extremely hard) and built around (ancient

Atmosphere Processing plants). Their powersource is Geo-thermal

and tied into the planet's core.

 

The 2nd orbit world (Barsoom) as called by the inhabitants

appears to be a dieing world,with it's water disapearing. All

the seas have shrunk to small bodies of water(shallow seas)and

large lakes. Also many rivers dry up seasonially, and

the poles have small ice caps that mostly melt every spring.

The planet still has running water and small sea and rivers.

Now the Oxygen level is thin but still breathable for

standard humans.

 

Life of the 2nd planet (Barsoom) consists of a kind of algie

growing in the oceans as well as aquatic creatures as well too.

There are many deserts, but there is a kind of ferns and

red grasses growing in the non-desert areas. Also they hava

a kind of bamboo bush/tree that is also common. If cut and

dried correctly, it hardens solid and becomes almost as hard

as steel. Also there are many plants with huge root systems

undergrown. The planet is honey combed with underground cavarns,

and it is inside such areas that the Tharks make their hidden

cities.

 

It would appear that both cultures had much higher Tech at

one point, but with prolonged warfare and loss of resources the

tech level has slipped backwards. One can find a mixture of

techs from clubs, swords, guns, to energy weapons. It would

appear that there had been a major war fought on this planet

and the details are not known. The Allninarr do not have any

space flight possiblities, but they do have knowledge of;

air ships, glidders, and some older gravatic speeders

and hover ships. Both races have knowledeg of the other

orbits and know them by their names, but seems to be

wrapped into their faith/religion. Also it would seem that

both races have knowlegde of the Arcane arts as well.

 

NOTE: Barsoom is NOT Mars, nor is it Barsoom as per

Edger Burroughs (John Carter on Mars) design,

this world is loosely based off that world only.

The world could be set in both a Traveller Hero

and/or Post Apocalyptic Hero ...aka...Gamma World.

The system was designed using Translight playtest system.

 

NOTE 2: This is what I am designing for my new PAH campaign

that is replacing my long lived Gamma World campaign.

The Allninarr are really gene altered Humans that

travelled to this system to colonize the system, and

found the Tharks race had developed here on Allnin-Prime.

Link to comment
Share on other sites

Re: PAH Campaign brainstorming - Work in progress:

 

"NOTE: Barsoom is NOT Mars, nor is it Barsoom as per

Edger Burroughs (John Carter on Mars) design,

this world is loosely based off that world only."

 

Pehaps it is wise to rename the world and it's inhabitants to somthing else - at least the ones that have the source in Burrough's works. For me, if you approached me to play the game in a world called Barsoom - I would want a long sword, radium bullets and an air ship. Those words (Barsoom, Tharks) carry emotional meanings that may cloud what you are trying to do. If people/places do (nearly) completely follow the model (say the Tharks) then it does not become necessary to change.

 

 

Maybe not change the words completly but enough for people to not get stuck in the wrong mode. (Jarsoom, Barsum, etc.)

Link to comment
Share on other sites

Re: PAH Campaign brainstorming - Work in progress:

 

Oh I had thought of that and that is why I call the Red Skinned Humans Allninarr.

 

I like both of the names of Barsoom and Tharks too...it helps in my mind to give

players a idea what they might be in for. Most of my players know that if I say

"based on" somthing, that means I used something as a resource and designed it

as my own thing from there. Having been RPGing for 32+ years now, and DM/GMing

for like 25+ years I have gotten pretty good at defining what a campaign is like and

giving my players a feel for the flavor I intend to game in.

 

Thus that is why I kept the planets name as Barsoom, and kept the 4 armed insect

like humanoids called Tharks too. By the way I did say it was a cross of these three

genres: Traveller Herp, Post Apocalyptic Hero, and Fantasy Hero too.

 

Thus you will have long swords, radium bullets and an air ships too...oh my!!! It is

just in my version of Barsoom there is alot more Water, and Life.

 

I also have reasons for working out the whole system and the rest of the orbits

have a place for the players to explore/investigate within the campaign. There is

a ancient network of "Site to Site" transportation rings, some located in the most

ancient abandoned(long forgotten) Allninarr cities to be rediscovered.

 

Remember some of the Ancient technology is still working like the Atmosphere

Processing Plants, and multiple other smattering of techs too. Some tech the

Allnin can still reproduce and others they can not. Yes there are "flyers" aka

Air Ships, and Air Barges that the Allninarr maintain and still use. Plus a host

of all types of weapons, but everyone carrys a Long Sword, and Dagger dude!

 

Penn

Link to comment
Share on other sites

Re: PAH Campaign brainstorming - Work in progress:

 

A small change to the systems sun:

 

System: Allnin

 

K2V Orange Luminous

 

K2v: General characteristics:

 

Size: 75% of Sol

Mass: 75% of Sol

Luminosity: 20% of Sol

Snow Line (edge of Cool Zone): 2.2 AU (ish)

Habitable Zone: 0.32-0.64 AU with a Prime Radius of 0.46 AU.

 

It is older than Sol.

It would also have an orange color.

 

Penn

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...