dustytomes Posted December 19, 2007 Report Share Posted December 19, 2007 A angelic multi-form for a less than angelic chr Angle2 Player: Val Char Cost 10 STR 0 23 DEX 39 24 CON 28 10 BODY 0 15 INT 5 20 EGO 20 50 PRE 40 26 COM 8 2 PD 0 4 ED -1 4 SPD 7 7 REC 0 48 END 0 27 STUN 0 6" RUN 0 2" SWIM 0 2" LEAP 0 Characteristics Cost: 146 Cost Power 47 Life Support (Eating: Character does not eat; Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: 200 Years; Safe Environment: Zero Gravity; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep) 8 Bright: Negative Combat Skill Levels (-3 to opponent's OCV) (15 Active Points); Limited Power stoped by flash def. (-1/2), Visible (-1/4) 16 Mental Defense (20 points total) 10 Power Defense (10 points) 10 Increased Arc Of Perception (360 Degrees) with Sight Group 10 Infrared Perception (Sight Group), Discriminatory 10 Ultraviolet Perception (Sight Group), Discriminatory 15 +10 versus Range Modifier for Sight Group 10 Elemental Control, 20-point powers 14 1) Healing 1 BODY, Resurrection, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (60 Active Points); Extra Time (Regeneration-Only) 20 Minutes (-2), Resurrection Only (-1/2) 53 2) Desolidification (affected by light darkness), Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (90 Active Points); Always On (-1/2) 30 3) Flight 10", Position Shift, x16 Noncombat (40 Active Points) 12 4) Flight 3", combat acceleration/deceleration (+1/4), MegaScale (1" = 100 million km; +2 1/4), Can Be Scaled Down 1" = 1km (+1/4) (22 Active Points) 8 5) Sight Group Images Increased Size (16" radius; +1) (20 Active Points); Visible (Bright; -1/4) 103 Multipower, 60-point reserve, all slots Affects Physical World (+2) (180 Active Points); all slots Linked (Flash; Lesser Power can only be used when character uses greater Power at full value; -1/2), Requires Light To Use (-1/4) 3u 1) Ego Attack 6d6 (60 Active Points); Linked (Flash; Lesser Power can only be used when character uses greater Power at full value; -1/2), Visible (-1/4), Requires Light To Use (-1/4) 3u 2) Dispel Dark Powers 11d6, any dark power one at a time (+1/4), Cumulative (+1/2) (58 Active Points); Linked (Flash; Lesser Power can only be used when character uses greater Power at full value; -1/2), Requires Light To Use (-1/4) 3u 3) Killing Attack - Ranged 2 1/2d6, Armor Piercing (+1/2) (60 Active Points); Linked (Flash; Lesser Power can only be used when character uses greater Power at full value; -1/2), Beam (-1/4), Requires Light To Use (-1/4) 3u 4) Energy Blast 12d6 (60 Active Points); Linked (Flash; Lesser Power can only be used when character uses greater Power at full value; -1/2), Requires Light To Use (-1/4) 3u 5) Healing BODY 4d6, Ranged (+1/2) (60 Active Points); Others Only (-1/2), Linked (Flash; Lesser Power can only be used when character uses greater Power at full value; -1/2), Requires Light To Use (-1/4) 62 Sight Group Flash 10d6, Personal Immunity (+1/4) (62 Active Points) Powers Cost: 433 Cost Skill 15 +3 with Ranged Combat 3 Oratory 19- 3 Persuasion 19- Skills Cost: 21 Total Character Cost: 600 Pts. Disadvantage 25 Distinctive Features: Golden Glowing goddess (Not Concealable; Extreme Reaction; Detectable By Commonly-Used Senses) 20 Psychological Limitation: Code Versus Killing Common, Total 10 Physical Limitation: Mutant (Infrequently, Greatly Impairing) 10 Common Sense 10 Susceptibility: "DARK" powers, 1d6 damage per Turn (Uncommon) 10 Vulnerability: 2 x STUN dark powers (Uncommon) 5 Psychological Limitation: fear of darkness (Uncommon, Moderate) 20 Accidental Change: reserection Always (Uncommon) 20 Accidental Change: caught in darkness Always (Uncommon) 15 Psychological Limitation: Protects Innocents (Common, Strong) 15 Enraged: when confronted with the truely evil (Uncommon), go 11-, recover 11- 10 Hunted Demon: 11- (Mo Pow, Watching) Disadvantage Points: 170 Base Points: 430 Experience Required: 0 Total Experience Available: 0 Experience Unspent: 0 Quote Link to comment Share on other sites More sharing options...
Vestnik Posted December 19, 2007 Report Share Posted December 19, 2007 Re: Angel Flight 3"' date=' combat acceleration/deceleration (+1/4), MegaScale (1" = 100 million km; +2 1/4), Can Be Scaled Down 1" = 1km (+1/4) (22 Active Points))[/quote'] Ah, Megascale. It's just wrong. Other than my standard complaints about Megascale, great character. Quote Link to comment Share on other sites More sharing options...
GoldenAge Posted December 19, 2007 Report Share Posted December 19, 2007 Re: Angel Unfortunately for the wounded, they're going to get an eye full of holy brilliance. You're HEALED!!! (But blind for the next few minutes... Oops) Quote Link to comment Share on other sites More sharing options...
dustytomes Posted December 20, 2007 Author Report Share Posted December 20, 2007 Re: Angel Ah, Megascale. It's just wrong. Other than my standard complaints about Megascale, great character. Ya I figured if shes made of light she should go light speed. Also I need to work on disadds and if she hit by vs desolid shes toast. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.