Weldun Posted January 7, 2008 Author Report Share Posted January 7, 2008 Re: Name Help: Daemonic Hero Here's what I have so far. [b]XX - [/b] [b][u]VAL[/u] [u]CHA[/u] [u]Cost[/u] [u]Total[/u] [u]Roll[/u] [u]Notes[/u][/b] 60 STR 10 60 21- HTH Damage 12d6 END [2] 23 DEX 15 23 14- OCV 8 DCV 8 30 CON 10 30 15- 14 BODY 8 14 12- 10 INT 0 10 11- PER Roll 11- 18 EGO 16 18 13- ECV: 6 15 PRE 5 15/30 12- / 15- PRE Attack: 3d6 / 6d6 14 COM 2 14 12- 30 PD 3 30 30 PD (20 rPD) 25 ED 4 25 25 ED (20 rED) 5 SPD 17 5 Phases: 3, 5, 8, 10, 12 18 REC 0 18 60 END 0 60 60 STUN 0 60 10 RUN 8 10" END [1] 4 SWIM 2 4" END [1] 12 LEAP 0 12" 12" forward, 6" upward [b]CHA Cost: 100[/b] [b][u]Cost[/u] [u]POWERS[/u][/b] 60 [b][i]Daemonic Strength[/i][/b]: +40 STR, Reduced Endurance (0 END; +1/2) (60 Active Points) - END= 24 [b][i]Daemonic Agility[/i][/b]: +8 DEX - END= 30 [b][i]Daemonic Health[/i][/b]: +15 CON - END= 7 [b][i]Daemonic Mein[/i][/b]: +15 PRE (15 Active Points); Limited Power (Offensive Only; -1) - END= 5 [b][i]Demonic Speed[/i][/b]: Reduced Endurance (1/2 END; +1/4) (5 Active Points) applied to Running - END= 30 [b][i]Daemonic Durability[/i][/b]: Armor (15 PD/15 ED) (45 Active Points); Does Not Work On Some Damage (Holy or Affect's Desolid (Spirits/Demons); -1/2) - END=0 6 [b][i]Daemonic Regeneration[/i][/b]: Healing BODY (1 BODY/Turn) 1d6, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (20 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), Self Only (-1/2), Does Not Work On Some Damage (Holy or Affect's Desolid (Spirits/Demons); -1/2) - END=0 33 [b][i]Daemonic Vitality[/i][/b]: Life Support (Eating Character only has to eat once per week; Immunity All terrestrial diseases and biowarfare agents; Immunity All terrestrial poisons and chemical warfare agents; Longevity: Immortal; Safe in High Radiation; Safe in Intense Heat; Sleeping Character does not sleep) - END=0 7 [b][i]Hellsight[/i][/b]: (Total: 10 Active Cost, 7 Real Cost) Infrared Perception (Sight Group) (5 Active Points); Costs Endurance (-1/2) (Real Cost: 3) [b]plus[/b] Sight Group Flash Defense (5 points) (5 Active Points); Linked (Infrared Perception; Lesser Instant Power can be used in any Phase in which greater Constant Power is in use; -1/4) (Real Cost: 4) - END=1 3 [b][i]Awareness Of Body and Soul[/i][/b]: Detect Adjustment Powers A Class Of Things 11- (Mental Group) (5 Active Points); Limited Power (Only Vs. Attacks Against Self That Actvate Serpahic Ward; -1/2) - END=0 3 [b][i]Awareness Of Mind[/i][/b]: Mental Awareness (5 Active Points); Limited Power (Only Vs. Attacks Against Self That Actvate Serpahic Ward; -1/2) - END=0 8 [b][i]Seraphic Wards I[/i][/b]: Power Defense (10 points) (10 Active Points); Visible (Glows When Struck By Attack vs. Power Defence; -1/4) - END=0 6 [b][i]Seraphic Wards II[/i][/b]: Mental Defense (11 points total) (7 Active Points); Visible (Glows When Struck By Attack vs. Mental Defence; -1/4) - END=0 4 [b][i]Seraphic Wards III[/i][/b]: Damage Resistance (5 PD/5 ED) (5 Active Points); Visible (Glows When Struck By Attack vs. Resistant PD or ED; -1/4) - END=0 [b]POWERS Cost: 226[/b] [b][u]Value[/u] [u]DISADVANTAGES[/u][/b] 20 Accidental Change (The Demon, Silyphas, Gains Control Until Sunrise): When EGO reduced to 0 Always (Uncommon) 10 Distinctive Features: Body is Etched with Seraphic Wards (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 10 Distinctive Features: Mystic Aura (Not Concealable; Noticed and Recognizable; Detectable By Uncommonly-Used Senses) 10 Hunted: Vatican 8- (Mo Pow, NCI, Watching) 20 Hunted: DEMON 8- (Mo Pow, NCI, Harshly Punish) 10 Physical Limitation: Affected As Human And Summoned Class Of Minds (Frequently, Slightly Impairing) 15 Physical Limitation: Cannot Enter Holy Ground And Is Blocked By Pentagrams If Seraphic Wards Are Suppressed (Infrequently, Fully Impairing) 5 Psychological Limitation: Afraid the Silyphas will one day have total dominion (Uncommon, Moderate) 15 Susceptibility: Banishment Attacks, 3d6 damage Instant (Uncommon) 5 Susceptibility: The Hour Of The Wolf, 3d6 EGO Drain per 20 Minutes (Uncommon) 5 Susceptibility: Hour Of The Wolf, 1d6 damage per Minute (Uncommon) [b]DISADVANTAGES Points: 125[/b] Base Pts: 200 Exp Required: 1 Total Exp Available: 0 Exp Unspent: 0 Total Character Cost: 326 I'm still trying to shave some points so I can get stuck into skills (24 points feels low to me) and I'm still fleshing out the background and personality a bit. Quote Link to comment Share on other sites More sharing options...
The Arc Posted January 9, 2008 Report Share Posted January 9, 2008 Re: Name Help: Daemonic Hero I'm suprised that no one hasn't suggested Faust, or maybe Doctor Faustus? I know that Lovecraft loved:D to use the word "daemon" and "daemonic" in a lot of his works. This brings me to mind his story "The Horror at Red Hook". So I could suggest Thomas F. Malone (who was the protaganist), or Robert Suydam (who was the antaganist). Quote Link to comment Share on other sites More sharing options...
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