Jump to content

"Sliding Scale" Accidental Change


clsage

Recommended Posts

Okay, I'm looking to emulate a 'phases of the moon dependant' sort of change

for a character and while it would work with just a simple accidental change

disad I find myself wondering what the method would be to make such a thing

variable. So that the accident change roll would vary between 8- and perhaps

as high as 13-.

 

My inital thought is to make the disad only worth as much as it would be at it's

lowest point level and then, during play, just handwave the variablity function.

 

Thoughts ?

 

-Carl-

Link to comment
Share on other sites

  • 2 weeks later...

Re: "Sliding Scale" Accidental Change

 

I'd make the Disad worth as much as its average roll -- in this case' date=' probably 11- for the half moon -- and handwave the variations.[/quote']

 

So would I. (Sorry, not adding any useful information, hehe.)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...