torgo Posted August 5, 2003 Report Share Posted August 5, 2003 why are these both 10 ponts/the same damage class? 1/2d6 does 1-3 while 1d6-1 does 1-5. Whats up with that? Why would you ever choose to take a half die as opposed to the clearly better 1d6-1 for the same cost? Quote Link to comment Share on other sites More sharing options...
Old Man Posted August 5, 2003 Report Share Posted August 5, 2003 Is 1d6-1 really 1-5 or is it 0-5? Quote Link to comment Share on other sites More sharing options...
Arthur Posted August 5, 2003 Report Share Posted August 5, 2003 IIRC, 1d-1 does a minimum of 1 point. Therefore the possible values are: 1,1,2,3,4,5. That averages out to 2 2/3 points per die. Much better than 1/2d. IIRC, 1d-1 used to be 12 points. It probably should be. Quote Link to comment Share on other sites More sharing options...
Old Man Posted August 5, 2003 Report Share Posted August 5, 2003 They really shouldn't be the same damage class. In fact, the progression works out a lot better if you can insert the xd6-1 DC in between the x1/2d6 and the full d6 DC. That gets rid of this huge jump between x1/2d6 and the next full d6 DC. I once worked out a variant DC scheme for KA that cost 4 points per DC and added in the xd6-1 DCs: FDC DMG min avg max active pts size ------------------------------------------------------ 0 1 pip 1 1 1 1 -2 1 1-2 1 1.5 2 4 -2 2 .5d6 1 2 3 8 -1 3 1d6-1 1 2.67 5 12 -1 4 1d6 1 3.5 6 16 0 5 1d6+1 2 4.5 7 20 0 6 1.5d6 2 5.5 9 24 0 7 2d6-1 2 6.02 11 28 +1 8 2d6 2 7 12 32 +1 9 2d6+1 3 8 13 36 +2 10 2.5d6 3 9 15 40 +2 11 3d6-1 3 9.5 17 44 +3 12 3d6 3 10.5 18 48 +3 13 3d6+1 4 11.5 19 52 +4 14 3.5d6 4 12.5 21 56 +4 15 4d6-1 4 13 23 60 +5 16 4d6 4 14 24 64 +5 I really couldn't afford the time it took to work this out. Quote Link to comment Share on other sites More sharing options...
feywulf Posted August 5, 2003 Report Share Posted August 5, 2003 One possible solution would be 1d6-2 1d6-2min1 1 1 1 2 3 4 12/6 = 2 Or 2/3d6 2/3d6 1 = 1-0 2 = 2-0 2 = 3-1 3 = 4-1 3 = 5-2 4 = 6-2 15/6 = 2.5 Quote Link to comment Share on other sites More sharing options...
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