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Alley Cat


NestorDRod

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This is my first attempt at posting a character to the boards, so be gentle. ;)

 

This one's for a game using the PS238 RPG.

 

Children, we have a new student. Please say hello to...

 

[b][size="4"]Alley Cat[/size][/b]
Alicia Vega

Val	CHA	Cost	Roll	Notes
8	STR	3	11-	Lift 75 kg; 1 1/2d6 HTH Damage [1]
18	DEX	39	13-	OCV: 6 / DCV: 6
10	CON	10	11-	
5	BODY	0	10-	
8	INT	3	11-	PER Roll 11- / 15- with Hearing & Smell
5	EGO	0	10-	ECV: 2
10	PRE	5	11-	PRE Attack:  2d6
10	COM	1	11-	

6	PD	4		Total:  6 PD (0 rPD)
4	ED	2		Total:  4 ED (0 rED)
4	SPD	12		Phases:  3, 6, 9, 12
4	REC	0		
20	END	0		
20	STUN	6		Total Characteristics Cost:  85

Movement:	Running:  8" / 16"
	Leaping:  4 1/2" / 2"

Cost	Powers
15	Retractable Claws: HKA 1/2D6 (1d6 with STR), reduced Endurance (0 END; +1/2)
5	Cat's Eyes: Nightvision
12	Animal Senses: Enhanced Perception +4
10	Animal Senses: Targeting with Normal Hearing
3	Animal Senses: Ultrasonic Hearing
10	Animal Senses: Tracking Smell
3	Nimble as a Cat: Leaping +3"
4	Nimble as a Cat: Running +2"

Talents:
9	Ambidexterity

Skills:
10	Won't Stand Still: +3 DCV vs. all attacks, Must Make Acrobatics Roll

3	Acrobatics 13-
3	Breakfall 13-
3	Climbing 13-
3	Concealment 11-
3	Contortionist 13-
2	KS: Superheroes 11-
0	Language: Spanish (native)
3	Language: English (fluent with accent)
3	Persuasion 11-
3	Sleight of Hand 13-
3	Stealth 13-

110	Total Powers & Skills Cost
195	Total Character Cost

150+	Disadvantages
5	Distinctive Features:  Cat's Eyes (Easily Concealable, Noticed and Recognizable)
5	Physical Limitation: Color Blind (Infrequently, Slightly)
10	Psychological Limitation:  Easily Distracted (Common, Moderate)
15	Social Limitation:  Secret Identity (Frequently, Major)
10	Social Limitation: Minor (Frequently, Minor)

195	Total Disadvantage Points

Background/History:

Alicia Vega manifested her metahuman traits shortly after birth. Her mother, a 
hard-working single mother of limited means, tried her best to raise her 
daughter and hide her unusual looks. Despite her best efforts, though, she 
was finding it harder to keep Alicia safe from people who would discover her 
nature and exploit her for their own means.

Things changed when, during an otherwise innocent grocery shopping trip, a 
couple of hoodlums attempted to rob the store. When one of them 
threatened Mrs. Vega with a gun, Alicia sprung into action, leaping on the 
robber, hissing and scratching, just as a local superhero burst into the scene.

Recognizing the potential in the young girl, the hero referred them to the 
PS238 recruiters, who were quick to offer Mrs. Vega financial assistance as 
part of the enrollment package.

The Vegas relocated to Wonderburg and young Alicia is now another student 
enrolled at Excelsior.

Personality/Motivation:

Alicia is a surprisingly happy and cheerful child, full of energy. She finds it 
hard to concentrate on anything for very long, and her teachers have 
considered testing her for Attention Deficit Disorder.

She is a big fan of superheroes, following their exploits in the news, and is 
thrilled by the idea of being in a school full of metahuman kids, especially the 
children of some of her favorite heroes.

Quote:

"Bored, bored, bored.  Yum, they're serving tuna fish salad in 
the cafeteria today."

Powers/Tactics:

Alicia demonstrates exceptional agility, coordination, and speed. Her senses 
are sharper than normal, too. She can see in the dark, hear sounds beyond 
human range, and even track people by sound or smell. She does suffer from 
color blindness, though. Her fingers end in sharp, retractable claws.

She loves tumbling and climbing (gym class is her favorite subject) and, in 
combat, is constantly in motion, making herself harder to hit.

Appearance:

Alicia Vega is slightly taller than her classmates, with tanned skin and a shock 
of bright red hair. She has very little body fat, giving her a gangly form that 
misses being gawky by her graceful motions.

She normally wears T-shirts and shorts, with sandals if she can't get away 
with having bare feet.. When in public, she wears dark glasses and gloves to 
hide her looks; PS 238 has provided a release explaining her need for them as 
the result of a rare medical condition.

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Re: Alley Cat

 

You are spending 16 pts to get +4 PER for 2 sense groups.

 

You can get +4 to All Sense Groups for only 12 points. Should you not want to Enhance your remaining sense groups, you can simply say that it does not affect Vision and Touch and call it a -0 Limitation.

 

Alternately, you could enhance Hearing Group for 8 pts and Normal Smell for 4 pts, since her Tracking is presumably built as an Sense Enhancer for Normal Smell, and not the full Smell/Taste Group.

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Re: Alley Cat

 

You are spending 16 pts to get +4 PER for 2 sense groups.

 

You can get +4 to All Sense Groups for only 12 points. Should you not want to Enhance your remaining sense groups, you can simply say that it does not affect Vision and Touch and call it a -0 Limitation.

 

Alternately, you could enhance Hearing Group for 8 pts and Normal Smell for 4 pts, since her Tracking is presumably built as an Sense Enhancer for Normal Smell, and not the full Smell/Taste Group.

 

True on the Enhanced Perception, and I could simply have the Vision and Touch Sense Groups also enhanced; it doesn't break the concept.

 

BTW, I'm using the PS238 rules to create the character, not the full Hero System rules, so Tracking Smell is a specific Sense, not a modifier on an existing Sense (as per the book, pg. 116).

 

In that same vein, in PS238, you can buy Enhanced Perception for specific Sense Groups or all Sense Groups, but not for specific Senses.

 

Thanks for the feedback! :)

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Re: Alley Cat

 

OK, like I said, I'm new at this posting-a-character thing. :o

 

If I make changes to the write-up based on feedback, do I edit the original post with the changes, add a new post with the corrected sheet, or just mention the changes and let interested parties edit the sheet at their own leisure? :think:

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